Ocean Keep: Difference between revisions
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{{Area | {{Area | ||
|cname = | |cname = Ocean Keep | ||
|description = | |description = | ||
The city of Ocean Keep used to border the Ocean of Storms, a | The city of Ocean Keep used to border the Ocean of Storms, a | ||
Revision as of 15:18, 26 November 2011
Directions
- General:
8e, 3ne, 3e, ne, e, ne, 2e, 5n, ne, e, ne, e, se, e, ne, 3n, ne - zMUD:
#8 e;#3 ne;#3 e;ne;e;ne;#2 e;#5 n;ne;e;ne;e;se;e;ne;#3 n;ne - MUSHClient:
# 8e 3(ne) 3e (ne) e (ne) 2e 5n (ne) e (ne) e (se) e (ne) 3n (ne)
Information
- Author(s): Narn
- Level Range: 15 - 50
- Repop Message:
A ship's bell clangs in the distance. - Approximate Repop Frequency: Unknown
- Geo: Ashen Forest Geo
- Astral/Portal Point: lingon, crewman, deckhand, goat, gornan
- Mob and Item List
Description
The city of Ocean Keep used to border the Ocean of Storms, a sea whose waves were in perpetual furor and whose skies were always dark. Ruled by the Lord and Lady Willem, the city was, and is, a thriving seaport where justice and peace rule. However, tales of pirates under the leadership of a man named Faragut have been running wild, and it seems there is more to the 'peace' in Ocean Keep than meets the eye. Luckily for Ocean Keep, it did not become landlocked by the Shattering, as some of the small coastal villages along the Ocean of Storms have. It now sits on the Azure Sea. The Lord and Lady Willem hope to make Ocean Keep a prime port in this new age of sea travel.
Notes
- Mobs of note are Shade the dark and Captain Lodd.
- Don't go into the 'Caught in a Gale' maze without adequate preparation, there's a lot of those wind devils in there.
Map
