Nazir, the Felonarch: Difference between revisions

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|shield1 = a huge shield of oak
|shield1 = a huge shield of oak
|body1 = Nohrish leather plate armor
|body1 = Nohrish leather plate armor
|wielded1 = a curved scimitar
|wielded1 = A curved scimitar (Cursed Lands)
|inv1 = branch of the Clan Tree
|inv1 = branch of the Clan Tree
|inv2 = Orb of the Felonarch
|inv2 = Orb of the Felonarch

Revision as of 22:32, 9 December 2014

Information

Description

This is the Felonarch of the Tower, bearing a huge scar which burns red
directly over his heart. His somewhat dirty skin largely hidden beneath
the Nohrish armor in which he is clad, he holds in one hand a branch of
the Clan Tree, and in the other a scimitar...

Directions

Walk to Cursed Lands (nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n), have invis to go through the maze (e, s, w, 3s, w, s, sw, s, 2d, w, open w, 2w), go west and kill the guard, open w - it will close behind each person - then go to the top of the tower, fighting the guards on the way - n, w, s, e, u, e, s, w, u, e, s, w, u.

Items

Equipment

LocationItem
Worn on bodyNohrish leather plate armor
Worn as shielda huge shield of oak
WieldedA curved scimitar (Cursed Lands)

Inventory

Unknown coins

Strategy

Notes

It's probably easier to go over the IP check and attack him with an army than to stay IP1, if you've got a few chars. Disarm and spell down Nazir and he's pretty easy. When he dies, RoNal gets transed in and he's even easier. To recall, get the key from RoNal's corpse and unlock/open u, u. Then say I am willing to become the mender. You will be transed to a room you can recall from.