Nazir, the Felonarch: Difference between revisions
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* [[Tunnel]]: None | * [[Tunnel]]: None | ||
* [[IP check]]: One, or he gets a bit harder, although it's still doable | * [[IP check]]: One, or he gets a bit harder, although it's still doable | ||
=== Protective Spells === | === Protective Spells === | ||
* Spells for tank: [[Basic spells]] | * Spells for [[tank]]: [[Basic spells]] | ||
* Spells for others: [[Basic spells]] | * Spells for others: [[Basic spells]] | ||
* [[Elemental shields]]: [[Fireshield]], [[Shockshield]] | * [[Elemental shields]]: [[Fireshield]], [[Shockshield]] | ||
Revision as of 13:45, 6 March 2006
General
- Area: Cursed Lands
- Status: Neutral
- Mob Alignment: Evil
Directions
Walk to Cursed Lands (nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n), have invis to go through the maze (e, s, w, 3s, w, s, sw, s, 2d, w, open w, 2w), go west and kill the guard, open w - it will close behind each person - then go to the top of the tower, fighting the guards on the way - n, w, s, e, u, e, s, w, u, e, s, w, u.
Description
This is the Felonarch of the Tower, bearing a huge scar which burns red directly over his heart. His somewhat dirty skin largely hidden beneath the Nohrish armor in which he is clad, he holds in one hand a branch of the Clan Tree, and in the other a scimitar...
Equipment
- a huge shield of oak
- Nohrish leather plate armor
- a curved scimitar
- branch of the Clan Tree
- Orb of the Felonarch
Run Instructions
- Characters: 2-3 hitters, clerics
- Weapons: Nonmagical
- Tunnel: None
- IP check: One, or he gets a bit harder, although it's still doable
Protective Spells
- Spells for tank: Basic spells
- Spells for others: Basic spells
- Elemental shields: Fireshield, Shockshield
Notes
It's probably easier to go over the IP check and attack him with an army than to stay IP1, if you've got a few chars. Disarm and spell down Nazir and he's pretty easy. When he dies, RoNal gets transed in and he's even easier. To recall, get the key from RoNal's corpse and unlock/open u, u. Then say I am willing to become the mender. You will be transed to a room you can recall from.