Mulciber's Forge
Directions
- General:
6s, ne, 2s, se, 2e, s, 2sw, s, 4sw, 4s, 5se, 2s, d, s, se, s, 3sw, u, n, w, u, ne, nw, d - zMUD:
? - MUSHClient:
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Information
- Author(s): Meekon
- Level Range: 40 - 50
- Repop Message:
Distant rumblings resonate through the fissure from far below. - Approximate Repop Frequency: Unknown
- Geo: The Void
- Astral/Portal Point: Unknown
- Mob and Item List
Description
. Enslaved by the Demon Lord within a deep fissure in a fiery mountain, Mulciber the weaponsmith is forced to work night and day to forge weapons of fire for the demon hordes that one day will surge forth through the rift to threaten these Realms. The forge is necessarily far from the Demon Lord's own domain and is guarded by mere mortal minions, but interlopers who dare to trespass should be warned that one false step within the fissure will lead to certain and immediate death. The weaponsmith may be in a position to demonstrate his gratitude with a tangible reward for whomever succeeds in setting him free from his fiery prison.
Notes
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- A pair of aggressive guards protect the entrance. They do not detect invis or hide.
- Once inside the volcano (after the guards), you need to have your hands free (weapons, and presumably shield/hold as well) or else you will fall into the magma rooms, which will kill you and destroy one item of yours at random.
- At the end is a blacksmith who can enchant fire damage onto a weapon, for a price.
Map
