Difference between revisions of "An armored clay Golem"

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|chars = 2 [[hitters]] (not [[thief|thieves]])
 
|chars = 2 [[hitters]] (not [[thief|thieves]])
|weapons = [[Nonmagical items|Nonmagical]]
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|weapons = [[Nonmagical items|Nonmagical]], [[Magical items|Magical]]
 
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|ipcheck = Unknown
 
|ipcheck = Unknown

Revision as of 16:50, 17 June 2018

In the corner stands an enormous armored clay Golem staring blankly about the room.

Information

Description

This magically animated clay golem has been armored for battle by a
powerful wizard who once used it for its bidding. Ancient and unfeeling
it still attempts to do its master's bidding.

Directions

  • zMUD: #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;nw;nw;#3 w;s;e;#3 ne;se;#4 e;se;se;#3 e;n;#5 ne;#4 nw;ne;e;#3 ne;#4 e;#4 n;#3 e;n;nw;nw;w;w;#4 sw;#3 w;nw;w;w;#4 sw;#4 n;e;open rug;d;#3 n;open up;u;say the keep?;open n;#5 n;e;n;s;#2 n;unlock n;open n;n;ne;e

Items

Inventory

  • Unknown coins 

Pops

Strategy

Notes

  • Kill all of the ratlings in the keep before engaging the golem. They are aggressive wandering mobs that will join in the fight and generally make things more difficult. Wait for repop, kill all the ratlings, then attack the golem.
  • The golem appears to heal itself if a thief is present in the room or if a ratling joins the fight. Use Pallies or Warriors.
  • The golem casts earthquake often. Be affected by float or fly to prevent damage.