The Onyx Golem: Difference between revisions
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== Run Instructions == | == Run Instructions == | ||
* Characters: 5 neut thieves with | * Characters: 5 neut thieves with 110-120+ dr, vampire tank with large hps | ||
* Weapons: Any | * Weapons: Any | ||
* [[Tunnel]]: ??? | * [[Tunnel]]: ??? | ||
Revision as of 21:07, 6 January 2014
General
- Area: Seth's Fortress
- Status: Aggressive
- Mob Alignment: Neutral
Directions
The Onyx Golem is in Seth's Fortress
- ZMud:
#6 s;ne;s;s;se;e;e;s;sw;sw;u;nw;ne;w;w;sw;#3 s;se;se;ne;e;sw;s;#3 e;u;u;n;e;s;e;#3 n;e;#4 n;#2 w;#2 s;#2 w;n;e;#2 n;ne;nw;w;d cross the Chaos Maze, d;s;#3 e;#3 s;w;w;w;w
Equipment
Run Instructions
- Characters: 5 neut thieves with 110-120+ dr, vampire tank with large hps
- Weapons: Any
- Tunnel: ???
- IP check: One or he heals.
Protective Spells
- Spells for tank: basics, full tankset, protection
- Spells for others: basics, full tankset, benediction
- Elemental shields: Fireshield, Iceshield, Shockshield
Notes
Room is no flee. He has a nasty gas breath. Can be given an Eye of the Raven and he'll vanish and won't summon SteppinRazors