Blindness: Difference between revisions

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* Syntax: <code>cast blindness <target></code>
* Syntax: <code>cast blindness <target></code>
* Casting message: <code>You weave a spell of blindness around <target name>.</code>
* Casting message: <code>You weave a spell of blindness around <target name>.</code>
* Self-casting message: <code>You are blinded!</code>
* Hit message: <code>You are blinded!</code>
* Expiration message: <code>You can see again.</code>
* Expiration message: <code>You can see again.</code>
* Failure message: <code>You failed.</code>
* Failure message: <code>You failed.</code>
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* [[Gouge]] (Equivalent skill for [[Thief|Thieves]]) / [[Dall loisg]] (Equivalent spell for [[Druid|Druids]])
* [[Gouge]] (Equivalent skill for [[Thief|Thieves]]) / [[Dall loisg]] (Equivalent spell for [[Druid|Druids]])
* [[Cure poison]]
* [[Cure blindness]]


[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 03:38, 26 April 2006

  • Syntax: cast blindness <target>
  • Casting message: You weave a spell of blindness around <target name>.
  • Hit message: You are blinded!
  • Expiration message: You can see again.
  • Failure message: You failed.

Help File

This spell renders the target character blind.

Information

Blindness blinds the target and lowers their hitroll by 4. If you are blinded but are affected with true sight, then the blindness will not affect you (unless you are still affected by it when true sight wears off).

If you are blind, you can't see any players, mobs or objects. This means you can't target any of them directly and thus cannot pick up items (or quaff potions) or attack a specific target. You will still defend yourself in combat, however, and can 'get all'. You can't see rooms or exits either.

See Also