Moria: Difference between revisions

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Updated Description
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|level = 5 - 15
|level = 5 - 15
|repop = The silence is shattered as Moria's denizens awaken from slumber...
|repop = The silence is shattered as Moria's denizens awaken from slumber...
|repoptimer = 10 - 20 minutes
|astral = Centipede, Guardian snake ([[Aggressive mob|aggressive]]), Blue bat ([[Aggressive mob|aggressive]]), Green bat ([[Aggressive mob|aggressive]]), Red bat ([[Aggressive mob|aggressive]]), Sly thief
|astral = Centipede, Guardian snake ([[Aggressive mob|aggressive]]), Blue bat ([[Aggressive mob|aggressive]]), Green bat ([[Aggressive mob|aggressive]]), Red bat ([[Aggressive mob|aggressive]]), Sly thief
|roddir = 8e, 2se, 2s  
|roddir = 8e, 2se, 2s  

Revision as of 02:08, 3 May 2014

Directions

  • General: 8e, 2se, 2s
  • zMUD: #8 e;se;se;s;s
  • MUSHClient: #8e 2(se) 2s

Information

Description

Wandering the barren landscape south of the Cross Roads on 
the Hilltop, the black foreboding of obsidian hills compels
investigation. Moria's twisting tunnels and caverns house  
dozens of vile races who seem engaged in a perpetual war to
conquer this dark realm.

Notes

Not much here but a good leveling area. Only mobs of note are the tarrasque and on occasion Fharlangan.

Map