Flee: Difference between revisions
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== Information == | == Information == | ||
If successful, flee will break your fight and move you | If successful, flee will break your fight and move you to a random adjacent room, depending on the exits' requirements ([[pass door]], [[fly]] etc). Most [[mobile|mobs]] will chase you in a few moments to continue fighting. Some high level [[mobile|mobs]] also have special scripts to deal with players fleeing from them. | ||
The more exits there are for you to flee through, the higher the chances for flee to succeed. | The more exits there are for you to flee through, the higher the chances for flee to succeed. | ||
Revision as of 23:41, 4 December 2006
- Syntax:
flee
Help File
The help file for this command also covers the rescue skill:
Once you start a fight, you can't just walk away from it. If the fight is not going well, you can attempt to FLEE, or another character can RESCUE you. If you lose your link during a fight, then your character will keep fighting, and will attempt to RECALL from time to time. Your chances of making the recall are reduced, and you will lose much more exper- ience. You will sometimes lose experience for attempting to flee, and will always lose experience for success- fully fleeing. The amount of experience lost per attempt has been lowered, and you will no longer lose exper- ience on every attempt made. RESCUE: In order to successfully rescue you must first practice the skill.
Information
If successful, flee will break your fight and move you to a random adjacent room, depending on the exits' requirements (pass door, fly etc). Most mobs will chase you in a few moments to continue fighting. Some high level mobs also have special scripts to deal with players fleeing from them.
The more exits there are for you to flee through, the higher the chances for flee to succeed.