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An '''avatar''' is a character that reached level 50, the maximum [[mortal]] level available in the game. They have some special qualities that differentiate them from the lower level ones: | An '''avatar''' is a character that reached level 50, the maximum [[mortal]] level available in the game. They have some special qualities that differentiate them from the lower level ones: | ||
* They | * They no longer lose nor gain [[experience]] points. | ||
* Being [[hungry]] or [[thirsty]] doesn't affects their [[mental state]] at all, albeit it still affects their [[ | * Being [[hungry]] or [[thirsty]] doesn't affects their [[mental state]] at all, albeit it still affects their [[hitpoints|hp]]/[[mana]] regeneration rates | ||
* They gain access to another communication [[channel]], | * They gain access to another communication [[channel]], 'avatar' (known as "avchat" or "yellow spam" from its messages' standard color). | ||
Further advancement is possible only by being accepted amongst the [[immortal]]s. | Further advancement is possible only by being accepted amongst the [[immortal]]s. | ||
[[Category:Information]] | [[Category:Information]] | ||
Revision as of 06:51, 20 August 2007
Definition
An avatar is a character that reached level 50, the maximum mortal level available in the game. They have some special qualities that differentiate them from the lower level ones:
- They no longer lose nor gain experience points.
- Being hungry or thirsty doesn't affects their mental state at all, albeit it still affects their hp/mana regeneration rates
- They gain access to another communication channel, 'avatar' (known as "avchat" or "yellow spam" from its messages' standard color).
Further advancement is possible only by being accepted amongst the immortals.