Wild Tundra
Area Directions
- ZMud:
#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#2 e;u;#3 e;#3 s;se;#3 e;s;#2 se;#3 s;sw;w;sw;d;nw;s;#2 e;#2 se;w;nw;sw;#2 w;s;d - MUSHClient:
#6s (ne) 2s (se) 2e s 2(sw) s 2e u 3e 3s (se) 3e s 2(se) 3s (sw) w (sw) d (nw) s 2e 2(se) w (nw) (sw) 2w s d - General:
6s, ne, 2s, se, 2e, s, 2sw, s, 2e, u, 3e, 3s, se, 3e, s, 2se, 3s, sw, w, sw, d, nw, s, 2e, 2se, w, nw, sw, 2w, s, d
Area Information
- Author: [[<author name>]]
- Credits: <credits>
- Level Range: <low level - high level>
- Repop Message:
<area's repop here, verbatim> - Astral/Portal Point: <astral/portal point>
Description
Amidst the snowy plains of Otherland, two domes were constructed by the gnomes whose village was abandoned due to the harsh change in climate. Determined to stay near the home of their Goddess Brunhilde, the two domes were built above steam pools which provide essential heat to those living within their walls. The domes are the only places of sanctuary for the gnomes, as not only is it too dangerous to leave because of the vicious winter predators, but the domes are surrounded by the mazes of the vast tundra fields. Despite all this, the gnomes have adapted very well and welcome travelers with open arms.
Area Notes
Wild Tundra. Most of the exits into Otherland lead into the Tundra Fields maze.
The only mob of note is Brunhilde.
