The Devil
Description
The Devil stands before you in the form of a large white goat with powerfully twisted horns. He has a thousand arms, each possessing a weapon of terrible strength. His face is more horrible than the eye of a storm, and from his eyes flash lightning bolts of intolerable brilliance. From his mouth runs seas of blood. A playful smile of drunken intoxication and mirth lines his lips as he beckons you to enter the netherworld.
Equipment
Holds
Instructions
- Area: Tower of Enlightenment
General
- Characters: 1 tank, 2-3 thieves
- Weapons: Any
- Tunnel: Any
- Status: Aggressive
- Mob Align: Evil
- IP Check: None
- Spell: Quantum Spike
Spells
- Spells for tank: Basics, Demonskin, Dragonskin, True Sight
- Spells for others: Basics, Benediction
- Elemental shields: Fireshield
Directions
The easiest way to get to Tower of Enlightenment is to go to the Mists at Ends painting in DAG ( 4s, w, 2n, give 5000 coins receptionist, unlock n, open n, 2n, e, ne, nw, 2ne, enter ), move one south and portal to the hanged man. If you walk 3e, u, w then the Devil will be one west of you. If you really have to walk, however, it's 6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, e, 2se, 4e, n, nw, 2n, w, e, ne, 2s, se, s, se, s, 4w, 2sw, s, 2w, s, sw, s, w, s, sw, s, se, 2e, ne, se, 2e, (follow trail precisely here to avoid DT) se, d, w, sw, 3n, open n, n, open n, 5n, kill Anubis for the key, unlock/open n, 2n, e, 4u, w to be where he's one west of you.
Notes
The Devil [[backstab|backstabs] on entry, so send in the tank first and then only he'll have it done to him (because if the Devil's fighting then it can't backstab, right?). Have a char with an area attack so you can get rid of the guardian vampires. If you need to flee then make sure you don't have passdoor, as you can passdoor through into a DT. The Devil also gouges and poisons.