Wicedien, the high witch: Difference between revisions

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{{Mob
{{Mob
|cname = Wicedien, the high witch
|cname = Wicedien, the high witch
|gname = An aura of great power surrounds this strong woman.
|description = Wisps of grey hair poke from beneath the black cowl worn by the High Witch.
|description = Wisps of grey hair poke from beneath the black cowl worn by the High Witch.
  Although her face shows signs of age, her eyes remain clear and bright, the
  Although her face shows signs of age, her eyes remain clear and bright, the
Line 17: Line 18:
|zmuddir =  
|zmuddir =  
|mushdir =  
|mushdir =  
|neck1 = [[a bone necklet inlaid with gold]]
|neck1 = a bone necklet inlaid with gold
|waist1 = [[a waistband of braided rope]]
|waist1 = a waistband of braided rope
|wielded1 = [[an inscribed dagger]]
|wielded1 = an inscribed dagger
|gold = 1040400
|gold = 1040400
|inv1 =  
|inv1 =  
Line 33: Line 34:
* Once at the altar, using bloodlet will create a key that last for several hours. Don't lose or logout with this key! You can only get one key per vampire per certain period of time. Use the key to unlock the "secret". Wicedien is north.
* Once at the altar, using bloodlet will create a key that last for several hours. Don't lose or logout with this key! You can only get one key per vampire per certain period of time. Use the key to unlock the "secret". Wicedien is north.
* Wicedien has a strong lightning breath attack and several powerful progs. XXXX
* Wicedien has a strong lightning breath attack and several powerful progs. XXXX
Wicedien
  Equipment:
Item:inscribed dagger, an Damage Type: piercing
Keywords: inscribed dagger
Properties: none
Classes Allowed: Augurer Fathomer Mage Nephandi
Alignments Allowed: Good Neutral Evil
Weight: 5 Aff AC: -10 Avg Dam: 28 HR: 8 DR: 8 HP: 100 Mana: 80 Moves: 75
Stats
Str: 1 Lck: 1 
Item:bone necklet inlaid with gold, a
Keywords: gold bone necklet
Wear Location: neck Properties: none
Classes Allowed: Augurer Barbarian Bladesinger Cleric Druid Fathomer Mage Nephandi Paladin Ranger Thief Vampire Warrior
Alignments Allowed: Good Neutral Evil
Races Allowed: Elf Half-Elf Human
Weight: 3 AC: 10 DR: 2 HP: 30 Mana: 30 Moves: 100
Object 'a waistband of braided rope' is infused with your magic...
It is a level 48 armor, weight 2.
Locations it can be worn:  waist
Special properties:  none
This armor has a gold value of 25000.
Armor class is 13 of 14.
Affects save vs spell by -2.
Affects save vs breath by -2.
Affects save vs poison by -2.
Affects save vs rod by -2.
Affects save vs paralysis by -2.
Affects damage roll by 1.
Directions:
From entrance of area, 2e, 2 ne, 2n, (wait until daytime), 4n, 2w, falcon sight, open secret, n, e, falcon sight, open secret, all north to the altar, this is
the prep room.
Vampire should bloodlet which brings a key that has an annoying tendency to be purge - and the same vamp can't get it again without some unknown amount of log
time.
unlock and open secret
Wicedien is 1 north
People needed:
To fight:
3 thieves (1500+ 115+)
(Nasr warriors work, but not as well as thieves)
To get there:
1 vamp (preferable with bloodlet adepted)
1 thief (falcon sight)
Others:
Spelldowners are nice 
Spells:
Tankset
Three elemental shields
Attacks:
HEAVY blast of lightning (hits random person)
"lacerate" spell, hits only tank, around 200 hp damage
"Holding her hand high, a sphere of brilliant light explodes from the witch's hand." =250HP (exact) through sanc seems to always land, a hit-all-in-room prog
(non fighting people as well -> spell downers need to have shields and be careful)
piercing 50-150 hp each round
More damaging then you'd expect it to me.
IP check:
Guessing IP1, haven't tested (she has breath a attack) 
Notes:
Zyla Plate and Ice Girth highly recommended
She is a hard 3 person kill, not as hard as Black Rose but pretty hard.
The fight can get long, with Nasrs warriors at least shockshield will run out.
Her room is tunneld, 4 + mob
Things to test/checkout:
DT down from the altar, open grate, down.
Why do the key purge?
Is there log time or RL time needed for the vamp to get the key again?
Checked (log time)
Can you disarm her?
How well does Fathomer do here?
What is the tunneling, is it 4 or 5 + mob? (its either 4 or 5 I forgot)
}}
}}

Latest revision as of 10:22, 29 April 2024

An aura of great power surrounds this strong woman.

Information

  • Area: The City of Salburg
  • Status: Aggressive
  • Alignment: Neutral
  • Affected By: Sanctuary, Iceshield, Shockshield, Fireshield

Description

Wisps of grey hair poke from beneath the black cowl worn by the High Witch.
Although her face shows signs of age, her eyes remain clear and bright, the
wisdom contained with them, obvious. Blood stains her clothes and hands from
the many sacrifices performed daily to invoke the great power. As she bows her
head for a brief moment, a forked tongue emerges to quickly lick a drop of 
fresh blood.

Directions

  • RoD: See the City of Salburg map. She is at the north end of the witch village.

Items

Equipment

LocationItem
Worn around necka bone necklet inlaid with gold
Worn about waista waistband of braided rope
Wieldedan inscribed dagger

Inventory

  • 1040400 coins

Strategy

Notes

  • To get to the altar before her, you will need to open a number of "secret" doors that require you to have detect traps.
  • Once at the altar, using bloodlet will create a key that last for several hours. Don't lose or logout with this key! You can only get one key per vampire per certain period of time. Use the key to unlock the "secret". Wicedien is north.
  • Wicedien has a strong lightning breath attack and several powerful progs. XXXX


Wicedien 

 Equipment: 

Item:inscribed dagger, an Damage Type: piercing 
Keywords: inscribed dagger 
Properties: none 
Classes Allowed: Augurer Fathomer Mage Nephandi 
Alignments Allowed: Good Neutral Evil 
Weight: 5 Aff AC: -10 Avg Dam: 28 HR: 8 DR: 8 HP: 100 Mana: 80 Moves: 75 
Stats 
Str: 1 Lck: 1  

Item:bone necklet inlaid with gold, a 
Keywords: gold bone necklet 
Wear Location: neck Properties: none 
Classes Allowed: Augurer Barbarian Bladesinger Cleric Druid Fathomer Mage Nephandi Paladin Ranger Thief Vampire Warrior 
Alignments Allowed: Good Neutral Evil 
Races Allowed: Elf Half-Elf Human 
Weight: 3 AC: 10 DR: 2 HP: 30 Mana: 30 Moves: 100 


Object 'a waistband of braided rope' is infused with your magic... 
It is a level 48 armor, weight 2. 
Locations it can be worn:  waist 
Special properties:  none 
This armor has a gold value of 25000. 
Armor class is 13 of 14. 
Affects save vs spell by -2. 
Affects save vs breath by -2. 
Affects save vs poison by -2. 
Affects save vs rod by -2. 
Affects save vs paralysis by -2. 
Affects damage roll by 1.

Directions: 
From entrance of area, 2e, 2 ne, 2n, (wait until daytime), 4n, 2w, falcon sight, open secret, n, e, falcon sight, open secret, all north to the altar, this is 
the prep room. 
Vampire should bloodlet which brings a key that has an annoying tendency to be purge - and the same vamp can't get it again without some unknown amount of log 
time. 
unlock and open secret 
Wicedien is 1 north 

People needed: 
To fight: 
3 thieves (1500+ 115+) 
(Nasr warriors work, but not as well as thieves) 

To get there: 
1 vamp (preferable with bloodlet adepted) 
1 thief (falcon sight) 
Others: 
Spelldowners are nice  

Spells: 
Tankset 
Three elemental shields 

Attacks: 
HEAVY blast of lightning (hits random person) 
"lacerate" spell, hits only tank, around 200 hp damage 
"Holding her hand high, a sphere of brilliant light explodes from the witch's hand." =250HP (exact) through sanc seems to always land, a hit-all-in-room prog 
(non fighting people as well -> spell downers need to have shields and be careful) 
piercing 50-150 hp each round 
More damaging then you'd expect it to me. 

IP check: 
Guessing IP1, haven't tested (she has breath a attack)  

Notes: 
Zyla Plate and Ice Girth highly recommended 
She is a hard 3 person kill, not as hard as Black Rose but pretty hard. 
The fight can get long, with Nasrs warriors at least shockshield will run out. 
Her room is tunneld, 4 + mob 

Things to test/checkout: 
DT down from the altar, open grate, down. 
Why do the key purge? 
Is there log time or RL time needed for the vamp to get the key again? 
Checked (log time) 
Can you disarm her? 
How well does Fathomer do here? 
What is the tunneling, is it 4 or 5 + mob? (its either 4 or 5 I forgot)