Grodinar: Difference between revisions
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* [[a set of icy leggings]] | * [[a set of icy leggings]] | ||
* [[an icy plate]] | * [[an icy plate]] | ||
* [[ | * [[a shield of ice]] | ||
* [[a key made of ice]] ([[Pop item|pops]] every time) | * [[a key made of ice]] ([[Pop item|pops]] every time) | ||
| Line 33: | Line 33: | ||
* [[Tunnel]]: None | * [[Tunnel]]: None | ||
* [[IP check]]: None | * [[IP check]]: None | ||
=== Protective Spells === | === Protective Spells === | ||
* Spells for tank: [[Basic spells]], [[Dragonskin]], [[Demonskin]], [[Blazeward]], [[Inner warmth]], [[Acidward]], [[Protection]]/[[Benediction]] | * Spells for [[tank]]: [[Basic spells]], [[Dragonskin]], [[Demonskin]], [[Blazeward]], [[Inner warmth]], [[Acidward]], [[Protection]]/[[Benediction]] | ||
* Spells for others: [[Basic spells]], [[Inner warmth]], [[Acidward]], [[Protection]]/[[Benediction]] | * Spells for others: [[Basic spells]], [[Inner warmth]], [[Acidward]], [[Protection]]/[[Benediction]] | ||
* [[Elemental shields]]: [[Fireshield]], [[Iceshield]], [[Shockshield]] | * [[Elemental shields]]: [[Fireshield]], [[Iceshield]], [[Shockshield]] | ||
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== Notes == | == Notes == | ||
Send the [[tank]] in first because sometimes he runs an entry prog that will [[transfer|trans]] you to the locked cell just east of [[Keshute, the wererat|Keshute]], which you'd need to [[doorbash]] out of and flee past [[Keshute, the wererat|Keshute]]. If you make sure your [[tank]] is a [[warrior]] then they can do this and you won't have to kill [[Keshute, the wererat|Keshute]] instead (though you can usually kill both of them before the repop). The key that Grodinar pops unlocks the block of ice on the floor which contains [[a silver sword]] ([[area pop]]). Grodinar occasionally [[poison|poisons]] and [[gouge|gouges]]. It's quite an easy kill, he just has a lot of HP - make sure you've got [[inner warmth]] though, because he casts [[chill touch]] a few times each round. You shouldn't need to bother with spelldowns. | Send the [[tank]] in first because sometimes he runs an entry prog that will [[transfer|trans]] you to the locked cell just east of [[Keshute, the wererat|Keshute]], which you'd need to [[doorbash]] out of and [[flee]] past [[Keshute, the wererat|Keshute]]. If you make sure your [[tank]] is a [[warrior]] then they can do this and you won't have to kill [[Keshute, the wererat|Keshute]] instead (though you can usually kill both of them before the [[repopulation|repop]]). [[a key made of ice|The key]] that Grodinar pops unlocks the block of ice on the floor which contains [[a silver sword]] ([[area pop]]). Grodinar occasionally [[poison|poisons]] and [[gouge|gouges]]. It's quite an easy kill, he just has a lot of HP - make sure you've got [[inner warmth]] though, because he casts [[chill touch]] a few times each round. You shouldn't need to bother with spelldowns. It is also worth noting that he is immune to [[Grasp suspiria|suspiric grasp]] and [[decaying touch]]. | ||
[[Category:Mobs]] [[Category:Barrik's Keep]] | [[Category:Mobs]] [[Category:Barrik's Keep]] | ||
Latest revision as of 06:16, 24 January 2021
General
- Area: Barrik's Keep
- Status: Neutral
- Mob Alignment: Evil
Directions
- ZMud:
#6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;nw;nw;#3 w;s;e;#3 ne;se;#4 e;se;se;#3 e;n;#5 ne;#4 nw;ne;e;#3 ne;#4 e;#4 n;#3 e;n;nw;nw;w;w;#4 sw;#3 w;nw;w;w;#4 sw - MUSHClient:
#6n 3(nw) w n 4e s w (sw) s (sw) 2s 2(sw) 2s 2ne n (nw) w 2(nw) w 3(nw) 3w 2(nw) 3w s e 3(ne) (se) 4e 2(se) 3e n 5(ne) 4(nw) (ne) e 3(ne) 4e 4n 3e n 2(nw) 2w 4(sw) 3w (nw) 2w 4(nw) 4n e (open rug) d 3n (open u) u (say the keep?) (open n) 5n e n s 2n (unlock n) (open n) - General:
6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, 2sw, 2s, 2ne, n, nw, w, 2nw, w, 3nw, 3w, 2nw, 3w, s, e, 3ne, se, 4e, 2se, 3e, n, 5ne, 4nw, ne, e, 3ne, 4e, 4n, 3e, n, 2nw, 2w, 4sw, 3w, nw, 2w, 4sw, 4n, e, open rug, d, 3n, open u, u, say the keep?, open n, 5n, e, n, s, 2n, unlock/open n
- Track Grodinar
Description
You are looking at a lanky humanoid figure with the fur and face of a rat. He is reclined on his throne, staring at you with the intent to kill. He wears an icy plate about his body. When his beady black eyes look upon you, a feeling of revulsion wells up within.
Equipment
Run Instructions
Protective Spells
- Spells for tank: Basic spells, Dragonskin, Demonskin, Blazeward, Inner warmth, Acidward, Protection/Benediction
- Spells for others: Basic spells, Inner warmth, Acidward, Protection/Benediction
- Elemental shields: Fireshield, Iceshield, Shockshield
Notes
Send the tank in first because sometimes he runs an entry prog that will trans you to the locked cell just east of Keshute, which you'd need to doorbash out of and flee past Keshute. If you make sure your tank is a warrior then they can do this and you won't have to kill Keshute instead (though you can usually kill both of them before the repop). The key that Grodinar pops unlocks the block of ice on the floor which contains a silver sword (area pop). Grodinar occasionally poisons and gouges. It's quite an easy kill, he just has a lot of HP - make sure you've got inner warmth though, because he casts chill touch a few times each round. You shouldn't need to bother with spelldowns. It is also worth noting that he is immune to suspiric grasp and decaying touch.