Dragon Raid

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The Dragon Raid of Darkhaven refers to the events precipitating the removal of the old guilds (split by individual Class) and the introduction of the new guild system, featuring the Guild of Origin, Guild of Spirit and Guild of Nature.

The raid was an in-game storyline that had players participating in a series of quests commissioned by Duke Luther of New Darkhaven.

Quests

The first in the series of quests was to acquire vials of dragon blood from slain white dragons throughout the Realms, including Icingdeath, Gayalossen, and Phenn, among others. The vials were to be used to treat a plague that had broken out across the Realms and were to be turned in to Sonoria in Darkhaven. Each vial turned in rewarded participants with one point of Glory.

A second quest involved the hunting down of Dragon Ore -- a special item found in areas containing dragons. The ore was then to be turned in for smelting and eventually manufactured into weapons for the use of Duke Luther's guards in Darkhaven, to protect the city from a potential dragon attack. Each weapon turned in was rewarded with additional Glory.

Finally, on September 19, 2013, the dragons raided New Darkhaven. Under the command of Kilgharrath, a special quest Mobile, a host of small white dragons were spawned every few minutes at different locations in the city, especially in the vicinity of the existing guilds. Players were tasked with killing the dragons and occasionally confronting Kilgharrath himself.

The dragons destroyed the former guild headquarters, giving rise to the guild amalgamation that saw the introduction of the Guilds of Origin, Spirit and Nature.

Kilgharrath was not slain.

Guild Destruction Echoes

Duke Luther shouts 'Guards! Guards! There are dragons on the battlements! Everyone marshal together to defend New Darkhaven!' Duke Luther shouts 'They've breached the walls! Guards, take positions around the city. Defend the citizenry!'

Messages displayed in the order of guild destruction:

  • Guild of Vampires: Several dragons breathe fire into the home of the Vampire guild, leaving it in ruins.
  • Guild of Nephandi: The dragons lay waste to the home of the Nephandi, leaving rubble everywhere.
  • Guild of Augurers: The dragons soar high above, then dive bomb the hall of the Augurers guild, leaving nothing but destruction.
  • Guild of Clerics: The swarm of white dragons race through the Clerics guild with alarming speed, destroying almost everything.
  • Guild of Druids: Heaving fire from above, the dragons lay waste to the forest in which guilded Druids make their home.
  • Guild of Fathomers: Captain Kidd rattles his sabre at the fleet of dragons in a final valiant stand... but the ship of the Fathomers is reduced to ruins quickly.
  • Guild of Paladins: Despite the heroic efforts of the Paladins, the guild is laid to waste like the others. Though their defense will be remembered for all time.
  • Guild of Rangers: The Rangers guild is now no more, as the dragons' fierce assault makes quick work of it.
  • Guild of Mages: The hallways of the guild of Mages burn to the ground as Kilgharrath's dragons do his bidding.
  • Guild of Warriors: The castle of the Warriors now lies demolished.
  • Guild of Thieves: With a massive fireball, Kilgharrah succeeds in bringing the warehouse of the Thieves down to rubble.