The winterwight: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
| Line 29: | Line 29: | ||
|otherspells = Inner warmth | |otherspells = Inner warmth | ||
|shields = Iceshield, Fireshield | |shields = Iceshield, Fireshield | ||
|notes = Does clawing prog to [[equipment damage|damage gear]], environment can drop sheets of ice on you for another 400[[hitpoints|hp]], casts ice storm as per [[Druid]] spell, debuffs with wintermist. You cannot [[flee]] from the [[ | |notes = Does clawing prog to [[equipment damage|damage gear]], environment can drop sheets of ice on you for another 400[[hitpoints|hp]], casts ice storm as per [[Druid]] spell, debuffs with wintermist. You cannot [[flee]] from the [[mobile|mob]], either wight drags you back into the fight or you [[flee]] into a [[instadeath room]] (down). Terrain is slippery so will lose footing and lose random actions. Appears to [[heal]] at a very fast rate. Do not [[circle]], [[slay]]s on [[circle]]. | ||
}} | }} | ||
Latest revision as of 07:23, 20 August 2011
A bony figure wrapped in ice hovers motionless above the chasm
Information
- Area: Winterlight Island
- Status: Aggressive
- Alignment: Evil
- Affected By: sanctuary, detect invis, detect hidden
Description
An undead, ice-clad horror, this wight's earthly manifestation is augmented by the power of elemental cold. Its body is a misty, amorphous blue, fading in and out at will, and the fangs that protrude from its mouth drip with white poison. Although the sheer magical force that the winterwight can bring to bear is significant, the winterwight serves a higher power; it has been commanded to guard the palace for eternity.
Directions
- RoD:
from area entrance, 5sw, s, sw, nw, w, sw, s, s, se, s, s, nw, sw, w, ne, nw, sw, make sure you have fireshield on, nw, w, sw, n, nw, n, w, nw
Items
Inventory
- ? coins
Strategy
- Chars: 2+
- Weapons: Magical
- IP Check: ?, Causes wight to do a lot more damage
- Spells for Tank: Basic spellup, demonskin, inner warmth, shadowform, eldritch sphere, anti-magic shell
- Spells for Others: Inner warmth
- Elemental Shields: Iceshield, Fireshield
Notes
Does clawing prog to damage gear, environment can drop sheets of ice on you for another 400hp, casts ice storm as per Druid spell, debuffs with wintermist. You cannot flee from the mob, either wight drags you back into the fight or you flee into a instadeath room (down). Terrain is slippery so will lose footing and lose random actions. Appears to heal at a very fast rate. Do not circle, slays on circle.