Cernunnos: Difference between revisions
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* Class: [[Ranger]] | * Class: [[Ranger]] | ||
* Level Range: 45 - 50 | * Level Range: 45 - 50 | ||
* Immobilize | * Immobilize: yes | ||
== Directions == | == Directions == | ||
Revision as of 05:00, 4 April 2012
General
- Area: The Dunhill Demesnes
- Status: Neutral
- Mob Alignment: Devout
- Race: Human
- Class: Ranger
- Level Range: 45 - 50
- Immobilize: yes
Directions
- ZMud:
nw;#2 w;#4 n;e;look painting;open n;#2 n;#57 w;ne;#3 n;ne;#3 n;e;ne;nw;ne;nw;w;n - MUSHClient:
#(nw) 2w 4n e (look painting) (open n) 2n 57w (ne) 3n (ne) 3n e (ne) (nw) (ne) (nw) w n - General:
nw, 2w, 4n, e, look painting, open n, 2n, 57w, ne, 3n, ne, 3n, e, ne, nw, ne, nw, w, n
Description
This man's clothes are dark buckskin; the garb of a ranger. His dark clothing would allow him to blend into the forest in themselves, but he also wears a dark green cloak, slung over his shoulders for comfort right now. The dark browns and dark green of his cloak would probably make him almost invisible if not for the fact that he were standing in this cave. A glint of gold draws your eyes to his neckline, where a golden torque wraps around his throat. Your gaze finally travels upward, past his neatly trimmed brown goatee, which covers his finely chiselled chin and up to his steel grey eyes. A sudden chill runs through your body as your very soul seems to be sucked into the depths of those two grey orbs...
Equipment
- a golden torque
- a forest green cloak
- an iron longsword
- a dark buckskin tunic
- heavy buckskin chansses
- a pair of kneehigh buckskin boots
- a gold key (pop)
Run Instructions
Protective Spells
- Spells for tank: Basic spells, True sight
- Spells for others: Basic spells
- Elemental shields: None
Notes
Cernunnos isn't a hard fight, but it can be annoying. He disarms you, picks up your weapon and throws it out of the room. To avoid this, either blind him or use a weapon that he can't pick up. It just works off a few keywords ("sword", "blade", "spear" or "dagger") so some decent weapons escape it, notably the Maul of Stone, the tarrasque's Horn, a dragon fang and darkness. Cernunnos can't be poisoned, but you can use basically every other spelldown on him (which is a good idea), you should always blind and disarm him if you can. When he gets to almost dead, he punches, kicks and gouges, doing some extra damage.