Gealcath, the Dragon of Light: Difference between revisions
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== | {{Mob | ||
|cname = Gealcath, the Dragon of Light | |||
|area = The Dunhill Demesnes | |||
|status = Neutral | |||
|align = [[Devout alignment|Devout]] | |||
|zmudddir = nw;#2 w;#4 n;e;look painting;open n;#2 n;#57 w;ne;#3 n;open altar;d;unlock w;open w;w;#3 nw;unlock nw;open nw;nw;n;w | |||
|mushdir = #(nw) 2w 4n e (look painting) (open n) 2n 57w (ne) 3n (open altar) d (unlock w) (open w) w 3(nw) (unlock nw) (open nw) (nw) n w | |||
|roddir = nw, 2w, 4n, e, look painting, open n, 2n, 57w, ne, 3n, open altar, d, unlock w, open w, w, 3nw, unlock nw, open nw, nw, n, w | |||
|description = Shading your eyes and peering into the blinding light, you can almost | |||
make out the huge form of this beast. Every scale on the monster's | make out the huge form of this beast. Every scale on the monster's | ||
massive body seems to reflect and refract the light from the bright | massive body seems to reflect and refract the light from the bright | ||
aura which surrounds it, and spray it across the room a hundredfold | aura which surrounds it, and spray it across the room a hundredfold | ||
times in brilliance. | times in brilliance. | ||
|inv1 = the DragonOrb of Gealcath | |||
|pop1 = a Shaft of Light | |||
|pop2 = A wickedly sharp halberd named 'Dragon Fiend' | |||
|chars = 1 [[tank]], 1-3 [[hitter|hitters]] | |||
|weaps = Any but [[short blades]] | |||
|tunnel = Four + [[mobile|mob]] | |||
|ipcheck = Two | |||
|tankspells = [[Basic spells]], [[Eldritch sphere]], [[Demonskin]], [[Dragonskin]], [[Grounding]] | |||
|otherspells = [[Basic spells]], [[Grounding]] | |||
|notes = | |||
* You will need [[a gold key]] and [[a grey key]] to get to Gealcath. | |||
* [[ | |||
You can't get more than four people into the room while he's alive, because if you quit in there he boots you out. His lightning blast is an [[area attack]] which hurts a bit so chars other than the [[tank]] might need to bring [[heal|heals]]. Aside from the [[alignment|align]] issues, if you use an [[alignment|evil]] [[tank]] Gealcath will cast [[dispel evil]] on you. You're trapped in a [[norecall]] area, so you must say I yield to you to Gealcath, he will [[transfer|trans]] you back to [[New Darkhaven|DH]] (and damage you 100hp and one piece of eq). | You can't get more than four people into the room while he's alive, because if you quit in there he boots you out. His lightning blast is an [[area attack]] which hurts a bit so chars other than the [[tank]] might need to bring [[heal|heals]]. Aside from the [[alignment|align]] issues, if you use an [[alignment|evil]] [[tank]] Gealcath will cast [[dispel evil]] on you. You're trapped in a [[norecall]] area, so you must say I yield to you to Gealcath, he will [[transfer|trans]] you back to [[New Darkhaven|DH]] (and damage you 100hp and one piece of eq). | ||
}} | |||
Revision as of 19:52, 5 December 2014
Information
- Area: The Dunhill Demesnes
- Status: Neutral
- Alignment: Devout
Description
Shading your eyes and peering into the blinding light, you can almost make out the huge form of this beast. Every scale on the monster's massive body seems to reflect and refract the light from the bright aura which surrounds it, and spray it across the room a hundredfold times in brilliance.
Directions
- RoD:
nw, 2w, 4n, e, look painting, open n, 2n, 57w, ne, 3n, open altar, d, unlock w, open w, w, 3nw, unlock nw, open nw, nw, n, w - MUSH:
#(nw) 2w 4n e (look painting) (open n) 2n 57w (ne) 3n (open altar) d (unlock w) (open w) w 3(nw) (unlock nw) (open nw) (nw) n w
Items
Inventory
Unknown coins
Pops
Strategy
- Chars: 1 tank, 1-3 hitters
- Tunnel: Four + mob
- IP Check: Two
- Spells for Tank: Basic spells, Eldritch sphere, Demonskin, Dragonskin, Grounding
- Spells for Others: Basic spells, Grounding
Notes
- You will need a gold key and a grey key to get to Gealcath.
You can't get more than four people into the room while he's alive, because if you quit in there he boots you out. His lightning blast is an area attack which hurts a bit so chars other than the tank might need to bring heals. Aside from the align issues, if you use an evil tank Gealcath will cast dispel evil on you. You're trapped in a norecall area, so you must say I yield to you to Gealcath, he will trans you back to DH (and damage you 100hp and one piece of eq).