Deadly player
Deadly (Help File)
A 'Deadly' character is one who has chosen to follow the path of the player killer (pkill). This choice is usually made when first entering the Realms, though you may also become deadly by requesting an Immortal to set you as pkill. A deadly character may never return to the peaceful way of life. Unless in an arena, deadly players are ONLY permitted to attack other deadly players. A period of grace is granted to deadly characters between their entry into the Realms and the time when they must be prepared to defend themselves. A pkiller does not appear on the 'who deadly' list until reaching level 5 and 18 years of age. Until this time, they may not engage in pkill activities. Multiplay, which includes a character appearing on the 'who deadly' list, is not allowed under any circumstances. A shared IP is no exception. Equipment worn by deadly players in player versus player (pvp) combat will not scrap, but may still be damaged and require repair. When a deadly dies in pvp combat, they become subject to a 5 minute timer that renders them unable to attack or be attacked. This timer clears if the character logs off. Corpses of those killed in pvp may be looted of up to 3 items by the player who struck the killer blow. Deadly characters level at a faster rate, quaff faster and inflict greater pvp damage. However, they are also subject to an adrenaline rush during combat that affects their ability to recall. They are also subject to restrictions on supplicate while adrenalized and if trying to retrieve a corpse.
General Directions
The Umbrageous Ruins (PK Town)
Accessible via help pkmap
PKMAP
1 | A-Armor 1-Isle of Nethescuros
| | B-Bridge 2-Shadow Grove, "Enter"
| | C-PKC Board 3-Down to Grimoire
C H | | D-Dark Path 4-Up to Machine Dreams
L--K--G--' | G-Gravoc
P | | H-Healer
| | K-Pkill Board
M--+--3--2 | L-Lessons
D | M | M-Mud tunnel
\ Q | | P-Post Office
1-----+--|-----S--DAEMON------1 | Q-Potions
| M | R M | R-Repair
W | | S-Square of Seven Deaths
A A | . | W-Weapons
L--|-----+-ASHEN--, |--------------------------------------------
L W | M ' 4 | DH Art Gallery - say 'the gallery' at "L"
| | | DH Academy - tell Gravoc 'the academy'
| | | Archives - west, down from Gravoc
B 1 N | Oracle - west, up from Gravoc
| W + E | Need spells? - say 'grant me might' at "H"
(pkmap2) S | or 'grant me power' at "G"
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- To get to PKtown, say 'I seek the ruins' at "On a long, rusted bridge",
"Along a wet trail", "The Shadow Grove", or "The Crossroads on the Hilltop"
- To get to Law Avenue in DH say 'the gallery' at Gravoc's Pedagogic Spirit.
- Portals exist at the northern, eastern, western, and southern sides of the
Isle of Nethescuros. These take you to Darkhaven.
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See also: HELP PKMAP2
PKMAP2
(pkmap1) |
| | B-Babel Road
| | C-The Dark Cafe
M-------M--------M--------M--------M | D-Dirge Alley
| | | | | | E-Altar of Ancients
| | O--C | B | | G-Galaxy
| | | | | | | H-Heathen Row
| H Z--Z--Z T--B--B | | M-Molten Flux
| | | | | | | O-Other Rooms
| O--O--H--O--Z--O--Z--O--T--O--O | | T-Black Mass Trail
| | | | | | V-Venom Crossing
| O H T-----T | | Z-Zone of Malevolence
| | | | |-------------------------
| H-----------V-----H | | For an outcast, say
| | | | | 'outcast me please'
| N T--T H--D--D | | at The Dark Cafe
| W + E | | | | |-------------------------
| S T H G | | The Altar of the Ancients
| | | | | may be used by clan leaders
M----------------M--------M--------M | to invoke clan equipment
E '-------------------------
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See also: HELP PKMAP
Pkill Areas
| Author | Area | Directions | |
|---|---|---|---|
| Malakai | An abandoned mine | <Plaza> #4 n;#2 w;#2 n;nw;ne;#2 e;n;d;#2 n;d;#3 n;e;#3 n;#2 e;#2 n;ne | |
| Shargate | Fallen Graces | <Plaza> #4 n;#2 w;s | |
| Malakai | Grimoire | <Gravoc> s;e;#4 d;sw;e;d;n;d;e;n;#2 e (also known as plaza) | |
| Malakai | Isle of the Savrathi | Accessable through Pass of the Mourned. | |
| Malakai | Pass of the Mourned | <Plaza> #4 n;#2 e;n;d;n;ne;n;e;ne;e;n;d;#2 n;nw;#4 n | |
| Malakai | Temple of the Laughing God | <Worthless Beggar> say the temple | |
| Malakai | The Alluvrian Moors | <Worthless Beggar> say the moors | |
| Vortok | The Isle of Nethescuros | <Gravoc> e;#2 n | |
| Ahzul | The Land of the Lost | <Plaza> #5 w;nw;w;u;sw;d;#2 w;sw;s;w;d;#2 w;n | |
| Versetch | The Lotus Sanctuary | <Gravoc> #2 s;#6 e;s;#2 e;ne;se;e;#3 se | |
| Tocchet | The Umbrageous Ruins | ||
| Malakai | Tomb of the Sleeping Demon | <Worthless Beggar> say the tomb | |
| Ahriman | Tower of Lithos | <Gravoc> e;#3 n;#2 nw;sw;#2 nw;w;sw;nw;n | |
| Gatersade | Graveyard of the Gods | <Gravoc> #2 s;#6 e;s;e;#2 s;se;s;se;e;s;se;#3 s;se |
Deadly Clans
| Status | Name | Area | Direction |
|---|---|---|---|
| Active | Ombra | Merciless Greed | <Gravoc> e;#3 n;#2 nw;#2 sw;s;w;d |
| Active | Mortiferis | Temple of Shadows | <Gravoc> #4 s;open s;s;w;s;e;#3 s;sw;#2 w;#2 nw;n;2w;s |
| Maleficae | Hellish Plane of the Maleficae | <Plaza> #4 n;#2 e;n;d;n;ne;n;e;ne;e;n;d;#2 n;ne;e;ne;#2 n;e;#5 n;d;#3 n;d;s | |
| Catarrh | Dark Temple of the Catarrh | <Plaza> #5 s;d;#2 s;d;se;s;se;e;#2 s | |
| Feralis | Ravaged Citadel of the Feralis | <Plaza> #4 n;#2 w;#2 n;nw;ne;#2 e;n;d;#2 n;d;#3 n;e;#3 n;#5 e;s | |
| Excordis | Dungeons de l'Excordis | <Plaza> #2 e;#2 s;#2 e;d;#2 e;se;e;d;ne;e;se;s;d;#2 s;e;s |
Leveling Guide
Leveling Route
02-12
- Shattered Refuge (Gnome Child/Woman/Man, Gnome Scientist, Gnome Assistant, Reception)
12-22
- Coral Depths (Crab Guards)
22-30
- Mithril Hall (Grocer, Second Blacksmith, Third Blacksmith, Fourth Blacksmith, Last Blacksmith)
- Darkhaven Art Gallery (Phunbaba, Welmer, Enormous Elephant)
30-40
- Temple of the Moon
- Mithril Hall (Grocer, Second Blacksmith, Third Blacksmith, Fourth Blacksmith, Last Blacksmith)
- Darkhaven Art Gallery (Phunbaba, Storm Giant)
40-50
- Tree of Life (Lightning Dragon, Eris, Death)
- Temple of the Moon
- Mithril Hall (Head Blacksmith)
- Darkhaven Art Gallery (Storm Giant)
- The Mahn-Tor Catacombs (ghost, etc)
Clear buffer [exp drops after 20 mobs], the following areas have different mob types in concentrated location to clear buffer quickly:
- Elemental Canyon
- Green Forest
Golding Guide
Below is intended as a guide for solo players / deadlies to progress via golding:
Fixed Economy Gold:
Coral Depths - (Kill Maerdei for 100% drop key to Neptunes Throne, Treasure rooms above Mersquare)
Olympus - Various Mobs
Elemental Canyon - Earth/Wind/etc Ruler equipment to midas
Darkhaven Art Gallery - Icingdeath equipment to midas
Mithril Hall - Regis, Drizzt, Artermis, Guenhwyvar, Wulgar, etc equipment to midas
Mob Run Gold:
Southern Mountain Trade Route - Various mobs
Mountain Of Lost Souls - Khiurn'hai
Varying Economy (Varying Reliability):
Mithril Hall - Mithril Hall mobs/Shadow mobs near Shimmergloom
Redferne's Residence - Harpy, Hill Giant, Witch, etc
Northern Plains - Shaman
Kontaur - Drakes
Cursed Lands - Logan, etc
Blasted Lands - Tautons
Tree of Life - Various mobs
Additional Notes:
Also dig/search equipment can be lucrative - try SMR
Lowbie Deadly Gears
As a deadly, you can wear both peaceful and deadly equipments.
Level 0 - A shadowed lantern - 1con, 1dex, 1str, detect hidden Level 10 - A set of hooked leggings - 10ac, 1hr, 1dr, 2con, 2str, 1dex
Avatar Deadly Gears
Lobster Bisque's Avatar PK Gear