Thoth
General
- Area: Blasted Lands
- Status: Neutral
- Mob Alignment: Devout
Directions
Portal fabric from 7s of DH [] - then walk w, 2s, 2e, 2s, d, s to Isis - from which point it is a one-way trip for evils and neuts. Follow the path d, s, d, s, d. You'll have to go through the four horsemen of the apocalypse, who are aggressive. Stun them if you can.
Description
This beak-headed creature is called Thoth to those who would know him. The creator of magic, as well as its frequent mis-user, Thoth does anything he feels is necessary regardless of the consequences.
Equipment
- a Ring of Magic
- a Staff of the Magi
- a purple potion
- a broken potion
- a metallic blue potion
- a shadowy potion
Run Instructions
Protective Spells
- Spells for tank: Basic spells, Shadowform
- Spells for others: Basic spells
- Elemental shields: Fireshield, Shockshield
Notes
If you poison Thoth and wait him out, he's soloable. Disarm him. Spells don't work on him at all. Save vs breath is a blessing here, because he does some pretty decent gas. If you have an augurer, spiral can make short work of him if you spam him with it (all about relativity to hitpoints and things). His potions are great - with the ones from the horsemen as well it's damn near a full tankset (just lacks antimagic shell, grounding, ethereal web) a few of them even cast level 51 spells. If you tell Thoth 'a man' he will trans you away, say darkhaven to be transed to DH.