Sil-Galith: Difference between revisions

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== Help File ==
{{Deitymenu}}
'''Sil-Galith''' was born from the darkness as the earth of the new realms shook and mountains were formed. At that moment, a love of these creations filled her heart and she chose as her kingdom the mountains of [[Moria]]. Hidden deep away the lands around her, taking great delight as the lands shifted and new mountain ranges were formed. She took very little interest in how her creations, however, affected the mortals around her. In fact, Sil-Galith has been known in some moments to reshape the land just to spite these puny beings.


-----------------------------    Sil-Galith    -----------------------------
Having little desire for mortal followers, Sil-Galith is very difficult to appease. She despises frailty and only accepts the more sturdy races; Dwarf, Half-Troll and Half-Ogre. Only death and sacrificing the remains of foes in her name appeases this goddess, especially the deaths of her foes, the lizardmen.
Having little desire for mortal followers, Sil-Galith is very difficult
to appease. She despises frailty and only accepts the more sturdy races;
Dwarf, Half-Troll and Half-Ogre. Only death and sacrificing the remains of
foes in her name appeases this goddess, especially the deaths of her foes,
the lizardmen.
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== Deities File ==
 
-=/><\=-=/><\=-=/><\=-/><\  [[Vis Liberata|VIS LIBERATA]]  /><\=-=/><\=-=/><\=-/><\=-
                              SIL-GALITH
        Sil-Galith was born from the darkness as the earth of the
        new realms shook and mountains were formed. At that moment,
        a love of these creations filled her heart and she chose
        as her kingdom the mountains of [[Moria]]. Hidden deep away
        the lands around her, taking great delight as the lands
        shifted and new mountain ranges were formed. She took very
        little interest in how her creations, however, affected the
        mortals around her. In fact, Sil-Galith has been known in
        some moments to reshape the land just to spite these puny
        beings.
-=/><\=-=/><\=-=/><\=-/><\  [[Vis Liberata|VIS LIBERATA]]  /><\=-=/><\=-=/><\=-/><\=-


== Directions To [[Naos]] ==
== Directions To [[Naos]] ==
Line 40: Line 14:
* Sigil [[statistic]]: [[Strength]].
* Sigil [[statistic]]: [[Strength]].
* Bonuses: [[Resist blunt]], [[Pass door]].
* Bonuses: [[Resist blunt]], [[Pass door]].
* Only accepted [[:Category:Races|races]]: [[Dwarf|Dwarves]], [[Half-Ogre|Half-Ogres]], [[Half-Troll|Half-Trolls]].
* Only accepted [[:Category:Races|races]]: [[Dwarf|Dwarves]], [[Half-Ogre]]s, [[Half-Troll]]s.
* Despises: [[Lizardmen]].
* Despises: [[Lizardmen]].
* Favor: Kill [[mobile|mobs]], [[sacrifice]] corpses.
* Favor: Kill [[mobile|mobs]], [[sacrifice]] corpses.

Revision as of 23:47, 29 May 2008

Deities
Primary
A'enari (Good) Vl'aresch (Evil)
Bron'trel (Order) LaChte (Chaos)
Z'hyal (sun) Gre'Vos (moon)
Secondary
Mak'kor (demons) Bael (death)
Sarane (feminism) Wirawyth (battle)
Estathius (neutrality) Tempus (war)
Kardis (sorrow) Adendra (faith)
Shivvan (sin) Sh'Vath (purity)
Ghordohl (wealth) Keltas (poor)
Kalerd (summer) Tirebaen (winter)
Cawyn (storms) Sil-Galith (mountains)
Masefi (wind) Grishnakh (orcs)

Sil-Galith was born from the darkness as the earth of the new realms shook and mountains were formed. At that moment, a love of these creations filled her heart and she chose as her kingdom the mountains of Moria. Hidden deep away the lands around her, taking great delight as the lands shifted and new mountain ranges were formed. She took very little interest in how her creations, however, affected the mortals around her. In fact, Sil-Galith has been known in some moments to reshape the land just to spite these puny beings.

Having little desire for mortal followers, Sil-Galith is very difficult to appease. She despises frailty and only accepts the more sturdy races; Dwarf, Half-Troll and Half-Ogre. Only death and sacrificing the remains of foes in her name appeases this goddess, especially the deaths of her foes, the lizardmen.

Directions To Naos

  • ZMud: #8 e;se;se;s;s;se;s;#5 e;sw;s;se;s;e;e;s;#3 e;s;d;d;se;s;e;ne;u;ne;se;sw;se;u;nw;u;enter;nw;n
  • MUSHClient: #8e 2(se) 2s (se) s 5e (sw) s (se) s 2e s 3e s 2d (se) s e (ne) u (ne) (se) (sw) (se) u (nw) u (enter) (nw) n
  • General: 8e, 2se, 2s, se, s, 5e, sw, s, se, s, 2e, s, 3e, s, 2d, se, s, e, ne, u, ne, se, sw, se, u, nw, u, enter, nw, n

Information