Prestige
Overview
Prestige is the name for expanding a single class character beyond the normal restrictions at level 50. Prestige characters require a leveling investment in order to unlock the additional powers and rewards.
A prestige character can be single classed or multi-classed. A new wear restriction has been introduced, "Prestige" which will allow a character to wear and item which matches their secondary class, but not their primary.
The character must be level 50 to enter prestige status and will have to be re-leveled from level 5 at a rate of a rumoured 1/7th normal experience gain.
Prestige characters have potential bonuses to hitpoint, mana, and movement gains.
There is a +1 to the primary stat of the secondary class - 26 max, for single class prestige just consider the secondary class as the primary class, e.g. a vampire-vampire.
Though currently unknown skills are being introduced specifically for the prestige project.
Bladesinger and Barbarian are currently not eligible for prestige.
Possible Prestige Combinations
Prestige single-class option
- Classes available: Vampire, Ranger, Augurer, Paladin, Nephandi, Fathomer
- It is unclear if there is any restriction on classes where primary=secondary, eg mage-mage
- The prestige classes have new names to differentiate them:
- Dread vampire Prestige Vampire
- Harbringer Prestige Augurer
- Infernalist Presitge Nephandi
- Hunter Prestige Ranger
Prestige multi-class option
- Your original class will be your primary class while your added class will be your secondary class, i.e. a Warrior-Thief
- It is unclear if the primary class is restricted beyond the exclusion of barbarians and bladesingers
- Secondary classes available: Mage, Cleric, Thief, Warrior, Druid
- Race-class limitation still apply.
- For most intents and purposes the primary class determines equipment choices, primary and secondary stat, guild membership, etc.
- Cleric Pantheon and Mage Path spells/skills are currently not available for prestige secondary classes.
- Primary skills will auto-adept, no experience is gained from them.
- Secondary skills/spells require practicing and adepting and adept slower.
- Skills that are inate to both primary and secondary adept at the normal rate.