Fathomer: Difference between revisions
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health and lack in constitution. | health and lack in constitution. | ||
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The seas teach their song to Humans, Half-Elves, and Sea-Elves. | The seas teach their song to Humans, Half-Elves, Gith and Sea-Elves. | ||
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Revision as of 23:15, 20 September 2006
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I must go down to the seas again, to the lonely sea and the sky,
And all I ask is a tall ship and a star to steer her by,
And the wheel's kick and the wind's song and the white sail's shaking,
And the gray mist on the sea's face and a gray dawn breaking.
I must go down to the seas again, for the call of the running tide
Is a wild call and a clear call that may not be denied.
John Masefield, Sea Fever
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Conquerors of many seas and ships, Fathomers are adepts at both
battle tactics and the realm of storms. Having spent so much time at sea,
they tend to lead solitary lives. Through the many raids they lead and
take part in, Fathomers quickly learn the art of war. The nature of this
pirateous descent keeps them mostly on the defensive. However, as the
Fathomer grows in age and experience, they become adepts with
the elements of water. While they also have a limited ability to
manipulate air, it becomes twofold when coupled with their reign over the
oceans and seas. Stealthy yet bright, Fathomers not only evade most
attackers, but are also quick to assail from shadows or feign their
movements. Having spent so much time at sea to advance in their arts,
Fathomers are limited to medium sized races with sturdy frames.
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Forced to contend with rough seas and thin yardarms, Fathomers are often
well balanced and nimble. Dexterity is the foremost requisite of those who
ply the seas. However, the Fathomer is not as base as his scurvy pirate
forbearers. The Fathomer is adept at manipulating the water and wind. In
order to maintain their repertoire of spells, a Fathomer must possess a
keen intellect and be sure to never neglect his intelligence. Due to poor
conditions and the hardships of a life at sea, Fathomers are often in ill
health and lack in constitution.
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The seas teach their song to Humans, Half-Elves, Gith and Sea-Elves.
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Information
- Primary statistic: Dexterity
- Secondary statistic: Intelligence
- Deficient statistic: Constitution
- Races allowed: Human, Half-Elf, Sea-Elf,Gith.
- Deities allowed: A'enari, Bron'trel, Cawyn, Estathius, Ghordohl, Gre'Vos, Grishnakh, Kalerd, Keltas, LaChte, Masefi, Sarane, Shivvan, Tirebaen, Vl'aresch, Z'hyal.
- Favored weapons: Piercing, Slashing, Slicing, Stabbing.
- Least favored weapons: Crushing, Pounding.
- Skills list: Fathomer skills