Bahamut: Difference between revisions
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== | {{Mob | ||
|cname = Bahamut | |||
|area = Blasted Lands | |||
|status = Neutral | |||
|align = Devout | |||
|genericdir = [[Portal]] to [[The Ghostly Fabric Dealer|fabric]] from 7s of DH square. Then [[track]] Bahamut. To get back to [[New Darkhaven|DH]], either [[track]] back to [[The Ghostly Fabric Dealer|fabric]] and [[portal]] out or [[mount]] bahamut and he'll take you to the concourse in [[New Darkhaven|DH]], walk 8n 6e to get back to the square. | |||
|description = | |||
[[Portal]] to [[The Ghostly Fabric Dealer|fabric]] from 7s of DH square. Then [[track]] Bahamut. To get back to [[New Darkhaven|DH]], either [[track]] back to [[The Ghostly Fabric Dealer|fabric]] and [[portal]] out or [[mount]] bahamut and he'll take you to the concourse in [[New Darkhaven|DH]], walk 8n 6e to get back to the square. | |||
= | |||
This is the mightiest of dragons, and his power, as well as his | This is the mightiest of dragons, and his power, as well as his | ||
compassion leaves you in awe. You look up at him, and realize he | compassion leaves you in awe. You look up at him, and realize he | ||
| Line 18: | Line 13: | ||
the kindest dragon, or creature you have ever had the good luck to | the kindest dragon, or creature you have ever had the good luck to | ||
meet. | meet. | ||
|pop1 = a dragon fang | |||
= | |pop2 = Justice (item)|Justice | ||
|arms1 = a pair of dragonscale arm-guards | |||
|legs1 = a pair of dragonscale greaves | |||
|body1= a dragonscale breastplate | |||
|head1 = a dragonscale helmet | |||
|feet1 = a pair of dragonscale boots | |||
|shield1 = a dragonscale shield | |||
|waist1 = a dragonscale girth | |||
|hold1 = a dragon orb | |||
|chars = 2-3 [[tank|tanks]] with [[rescue]], adding [[hitter|hitters]] make it easier | |||
|weapons = [[Nonmagical items|Nonmagical]] [[weapon types|long or short blades]] | |||
|tunnel = None | |||
|ipcheck = One or two, rumoured to affect [[pop_item|pop]] chances | |||
|tankspells = [[Basic spells]], [[Eldritch sphere]], [[Valiance]], [[Demonskin]], [[Dragonskin]], [[Blazeward]], [[Inner warmth]], [[Grounding]], [[Acidward]] | |||
|otherspells = [[Basic spells]] | |||
|shields = None | |||
|notes = | |||
Bammy will either pop [[a dragon fang]] or [[Justice (item)|Justice]], but never both. | |||
= | |||
A lot easier now than he used to be, Bammy is best run with two or three [[warrior|warriors]] [[rescue|rescuing]] each other and a few [[thief|thieves]] [[circle|circling]]. He [[stun|stuns]] and [[blindness|blinds]] (a lot) as well as uses lots of elemental spells and breaths. Each [[warrior]] quaffs enough heals to get their health back to full before [[rescue|rescuing]] the next one, start [[rescue|rescuing]] as soon as the fight starts. If you say I come in peace he will cast bless on you. There are [[mobile|mobs]] to the ne and nw that you can use to [[realign]]. | A lot easier now than he used to be, Bammy is best run with two or three [[warrior|warriors]] [[rescue|rescuing]] each other and a few [[thief|thieves]] [[circle|circling]]. He [[stun|stuns]] and [[blindness|blinds]] (a lot) as well as uses lots of elemental spells and breaths. Each [[warrior]] quaffs enough heals to get their health back to full before [[rescue|rescuing]] the next one, start [[rescue|rescuing]] as soon as the fight starts. If you say I come in peace he will cast bless on you. There are [[mobile|mobs]] to the ne and nw that you can use to [[realign]]. | ||
}} | |||
Revision as of 16:24, 15 May 2014
Information
- Area: Blasted Lands
- Status: Neutral
- Alignment: Devout
Description
This is the mightiest of dragons, and his power, as well as his compassion leaves you in awe. You look up at him, and realize he truly cares for what you think, as well as why you do it. You smile and note that the shine of light upon his burnished platinum scales causes you to shiver in delight. Without a doubt, this is the kindest dragon, or creature you have ever had the good luck to meet.
Directions
Portal to fabric from 7s of DH square. Then track Bahamut. To get back to DH, either track back to fabric and portal out or mount bahamut and he'll take you to the concourse in DH, walk 8n 6e to get back to the square.
Items
Equipment
| Location | Item |
| Worn on body | a dragonscale breastplate |
| Worn on head | a dragonscale helmet |
| Worn on legs | a pair of dragonscale greaves |
| Worn on feet | a pair of dragonscale boots |
| Worn on arms | a pair of dragonscale arm-guards |
| Worn as shield | a dragonscale shield |
| Worn about waist | a dragonscale girth |
Inventory
Unknown coins
Pops
Strategy
- Chars: 2-3 tanks with rescue, adding hitters make it easier
- Weapons: Nonmagical long or short blades
- Tunnel: None
- IP Check: One or two, rumoured to affect pop chances
- Spells for Tank: Basic spells, Eldritch sphere, Valiance, Demonskin, Dragonskin, Blazeward, Inner warmth, Grounding, Acidward
- Spells for Others: Basic spells
- Elemental Shields: None
Notes
Bammy will either pop a dragon fang or Justice, but never both.
A lot easier now than he used to be, Bammy is best run with two or three warriors rescuing each other and a few thieves circling. He stuns and blinds (a lot) as well as uses lots of elemental spells and breaths. Each warrior quaffs enough heals to get their health back to full before rescuing the next one, start rescuing as soon as the fight starts. If you say I come in peace he will cast bless on you. There are mobs to the ne and nw that you can use to realign.