Adhere: Difference between revisions
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'''Adhere''' is used to select the [[paths|path]] you want to specialize your character into. Like the [[practice]] command, it usually requires a certain [[mobile|mob]] to work which depends on the specific path chosen. Some [[paths]] also require your character to have specific qualities, for example the [[path of balance]] accepts only [[alignment|neutrally aligned]] characters. After you adhere to a [[paths|path]], the corresponding [[skills]]/[[spells]] will appear in your [[slist|skill list]] and you will be able to learn them the usual ways. | |||
Should you decide to switch paths, the <code>adhere none</code> command will remove you from your current path, allowing you to adhere to another one. The cost will be the loss of the old path's abilities: the learned percentage is zeroed in the process, should you want to go back and re-adhere to the old path you will have to re-learn them from scratch, losing other practice points. | |||
== Syntax == | |||
* adhere '<full path name>' | |||
* adhere none | |||
== | == Help File == | ||
<pre>This command allows you to select a Path. It will function anywhere, though | |||
some Paths require you to be in a certain location to adhere. | |||
Adhere none will remove you from a Path and remove all ability in spells of | |||
that Path. </pre> | |||
''See also: [[:Category:Mage Paths|A list of mage paths]], [[Paths]], [[Practice]], and [[Slist]].'' | |||
[[Category:Commands]] | [[Category:Commands]] | ||
Latest revision as of 17:19, 26 August 2008
Adhere is used to select the path you want to specialize your character into. Like the practice command, it usually requires a certain mob to work which depends on the specific path chosen. Some paths also require your character to have specific qualities, for example the path of balance accepts only neutrally aligned characters. After you adhere to a path, the corresponding skills/spells will appear in your skill list and you will be able to learn them the usual ways.
Should you decide to switch paths, the adhere none command will remove you from your current path, allowing you to adhere to another one. The cost will be the loss of the old path's abilities: the learned percentage is zeroed in the process, should you want to go back and re-adhere to the old path you will have to re-learn them from scratch, losing other practice points.
Syntax
- adhere '<full path name>'
- adhere none
Help File
This command allows you to select a Path. It will function anywhere, though some Paths require you to be in a certain location to adhere. Adhere none will remove you from a Path and remove all ability in spells of that Path.
See also: A list of mage paths, Paths, Practice, and Slist.