Sauron: Difference between revisions

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* [[Tunnel]]: None
* [[Tunnel]]: None
* [[IP check]]: None
* [[IP check]]: None
* Spell: [[Paradox flux]], [[Quantum spike]]


=== Protective Spells ===
=== Protective Spells ===


* Spells for tank: [[Basic spells]], [[Inner warmth]], [[Blazeward]], [[Grounding]], [[True sight]]
* Spells for [[tank]]: [[Basic spells]], [[Inner warmth]], [[Blazeward]], [[Grounding]], [[True sight]]
* Spells for others: [[Basic spells]], [[Inner warmth]], [[Blazeward]], [[Grounding]]
* Spells for others: [[Basic spells]], [[Inner warmth]], [[Blazeward]], [[Grounding]]
* [[Elemental shields]]: [[Fireshield]], [[Shockshield]]
* [[Elemental shields]]: [[Fireshield]], [[Shockshield]]

Revision as of 13:50, 6 March 2006

General

Directions

Walk nw, 2w, 4n, e, look painting, open n, n, 49w, 8s, 2sw, 2s, u, 2s, 2w, 2sw, s, se, sw, 3e, kill the mob for the key, unlock/open e, 5e, u, w, 3u, n. Kill the Nazgul Captain and you'll get transed into the Black Mist over Mordor maze, head 2e, w, n, e, s and spell up there. Killing the fake Sauron will trans you to the real Sauron, who will attack you.

Description

Before you is a dark vortex of evil that you can barely conceptionalize...

You catch glimpses of a huge dark winged figure, with features not unlike
that of a demon crossed with those of an orc.
If this ever was human, it certainly isn't any more.

Equipment

Run Instructions

Protective Spells

Notes

Kick/strike/swat style attacks will scrap the staff, use circle or spells. Vamps should work as well as mages/thieves. Sauron (the real one) summons in guardian vamps, so make sure you just bring devout chars. Don't use a wimpy because if you flee you'll go out the up exit to DH.


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