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'''Class''' is the term used to indicate your character's profession. There are currently 13 classes in the game and they fall under 6 genres. [[Augurer]]s, [[Mage]]s, and [[Nephandi]] are Sorcerers. [[Cleric]]s are Divinity. [[Bladesinger]]s, [[Fathomer]]s, and [[Thief|Thieves]] are Rogues. [[Paladin]]s, [[Ranger]]s, [[Warrior]]s and [[Barbarian]]s are Fighters. [[Vampire]]s are Aberrants. [[Druid]]s are Shaman. | |||
Class determines ones choice of [[skill]]s and primary, secondary and deficient [[statistic|stats]]. It also affects [[hitpoint]]s, [[mana]], fighting abilities and [[experience]] per level. It will restrict which [[deity|deities]] you can worship and which [[guild]]s you can join. | |||
[[Bladesinger]] is the only class which is [[deadly]] only, meaning players intending to be [[peaceful]] cannot play this class. | |||
[[Category:Information]] | [[Category:Information]] | ||
Revision as of 00:07, 30 May 2008
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Class is the term used to indicate your character's profession. There are currently 13 classes in the game and they fall under 6 genres. Augurers, Mages, and Nephandi are Sorcerers. Clerics are Divinity. Bladesingers, Fathomers, and Thieves are Rogues. Paladins, Rangers, Warriors and Barbarians are Fighters. Vampires are Aberrants. Druids are Shaman.
Class determines ones choice of skills and primary, secondary and deficient stats. It also affects hitpoints, mana, fighting abilities and experience per level. It will restrict which deities you can worship and which guilds you can join.
Bladesinger is the only class which is deadly only, meaning players intending to be peaceful cannot play this class.