Style: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Commandmenu|collapsed}} | {{Commandmenu|collapsed}} | ||
== Syntax == | == Syntax == | ||
Revision as of 07:55, 23 August 2011
Syntax
- style - displays your current fighting style
- style <style> - changes the fighting style to the one designated
Help File
Styles, when effectively used, can change the tide of battle. The more experienced one is in a particular style, the better the chances that it will work for the fighter's advantage. There are five known styles. Styles can be changed during combat to better one's advantage and knowledge of different forms of combat. Most (but not all) mobs, when battling a group, will focus on the person with the most aggressive style. Note: Styles are displayed in your spell/skill list. They must be practiced first.
Information
Styles change the amount of damage you take and deal during a fight, as well as affecting which other actions you are capable of performing during a fight. Some mobs will target whichever of its attackers is in the highest style, allowing players to organise which of them will be attacked - a method known as style tanking.
| Style | Damage Dealt / Taken |
|---|---|
| berserk style | 120% |
| aggressive style | 110% |
| standard style | 100% |
| defensive style | 85% |
| evasive style | 80% |