Style: Difference between revisions

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== Information ==
== Information ==


Styles change the amount of damage you take and deal during a fight, as well as affecting which other actions you are capable of performing during a fight. Some [[mobile|mobs]] will target whichever of its attackers is in the highest style, allowing players to organise which of them will be attacked - a method known as [[style tanking]].
'''Style''' changes your [[fighting style]].
 
{| class="wikitable"
|-
! Style
! Damage Dealt / Taken
|-
| [[berserk style]]
| 120%
|-
| [[aggressive style]]
| 110%
|-
| [[standard style]]
| 100%
|-
| [[defensive style]]
| 85%
|-
| [[evasive style]]
| 80%
|}


== See Also ==
== See Also ==
* [[Fighting style]]
* [[Berserk style]]
* [[Berserk style]]
* [[Aggressive style]]
* [[Aggressive style]]

Latest revision as of 09:29, 24 August 2011

Syntax

  • style - displays your current fighting style
  • style <style> - changes the fighting style to the one designated

Help File

Styles, when effectively used, can change the tide of battle. The more
experienced one is in a particular style, the better the chances that it
will work for the fighter's advantage. There are five known styles.

Styles can be changed during combat to better one's advantage and knowledge
of different forms of combat. Most (but not all) mobs, when battling a group,
will focus on the person with the most aggressive style.

Note: Styles are displayed in your spell/skill list. They must be practiced
first.

Information

Style changes your fighting style.

See Also