Help File
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The sun's a Thief, and with his great attraction
Robs the vast sea; the moon's an arrant Thief
And her pale fire she snatches from the sun;
The sea's a Thief, whose liquid surge resolves
The moon into salt tears; the earth's a Thief
That feeds and breeds by a composure stolen
From general excrement: each thing's a Thief.
William Shakespeare, Timon of Athens, Act IV, Scene Three
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The nomenclature of 'Thief' is often misleading. Those who follow this
path are not mere pickpockets and burglars. For every bandit and swindler,
there is also an assassin, a spy, or the occasional rogue who uses his
skills for selfless motives. Despite these varied roles, all Thieves have
common abilities. They are extremely effective combatants, possessing
devastating attacks as well as excellent evasive maneuvers. Thieves are
masters of stealth. When used in tandem with their ability to pry locks, a
Thief can enter most any location undetected. The focused combat skills
and stealth common to all Thieves makes them some of the most functional
and feared characters prowling the Realms.
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The life of a Thief is dependent on dexterity. Whether it be avoiding a
foe, circling behind for the perfect backstab or carefully removing a trap,
Thieves live by their agility. However, for those rare times when agility
is not enough, many Thieves must live on their charm and ability to smooth
talk the unwitting. For any Thief unlucky enough to be caught, charisma is
an endowment that is sorely needed. Though thieves can lead lives of
daring and adventure, it also requires someone who is not wise enough to
realize how great the risk to their life and health being a Thief truly is.
To say those who become Thieves are deficient in wisdom would be the most
polite way to broach the matter.
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The skills of thievery can be mastered by Humans, Elves, Dwarves,
Halflings, Pixies, Half-Ogres, Half-Orcs, Half-Trolls, Half-Elves, Gith,
Drow, Sea-elves, and Gnomes.
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Information
- Primary statistic: Dexterity
- Secondary statistic: Charisma
- Deficient statistic: Wisdom
- Races allowed: Human, Elf, Dwarf, Halfling, Pixie, Half-Ogre, Half-Orc, Half-Troll, Half-Elf, Gith, Drow, Sea-elf, Gnome.
- Deities allowed: Adendra, A'enari, Cawyn, Ghordohl, Gre'Vos, Grishnakh, Kalerd, Kardis, Keltas, LaChte, Masefi, Sarane, Shivvan, Sh'Vath, Sil-Galith, Tirebaen, Vl'aresch, Wirawyth, Z'hyal.
- Preferred weapon type: Piercing, Stabbing.
- Skills list: Thief skills