Deity: Difference between revisions

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== Help File ==
== Help File ==


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                 [[Cawyn]]      (storms)    [[Sil-Galith]] (mountains)
                 [[Cawyn]]      (storms)    [[Sil-Galith]] (mountains)
                 [[Masefi]]    (wind)      [[Grishnakh]]  (orcs)
                 [[Masefi]]    (wind)      [[Grishnakh]]  (orcs)
 
    -------------------  COMMAND USAGE  -------------------
== Definition ==
 
            Deities (target)   Example: deities Mak'kor
'''Deities''' are magical, mythical beings to whom mortal characters can [[devote]] themselves. Some deities will only accept devotees of specific [[race|races]]/[[class|classes]]/[[alignment|alignments]]/[[gender|genders]] and each has different demands of its followers (see each deity's article for more information on it).
 
            Help (target)       Example: help Mak'kor
The most important thing about deities is [[favor]]. If you please your deity by meeting its needs (e.g. killing Orcs for [[Ghordohl]]), your favor will be increased. Do something against your deity's disposition and your [[favor]] will decrease. You can 'spend' [[favor]] by [[supplicate|supplicating]] for things from your deity (like a recall or your corpse). Each deity also gives you a number of permanent spell affects (e.g. [[Adendra]] gives her followers [[resist poison]] and [[protection]]) which, in some cases, change with your [[favor]] level.
 
    ---------------------  HELP FILES  --------------------
You cannot change your devotion, once you have made it, for 100 years (200 hours of real-time). If you have been with your deity for this period and desire a different one, type <code>devote none</code> and you will be freed from your devotion - but you'll be [[blindness|blinded]] and your [[favor]] level will be lowered to hated.
'ARCANA EVIAE', 'AMNIS UMBRA', 'VIS LIBERATA', DEVOTE, SUPPLICATE
 
                    FAVOR_LEVELS, PANTHEONS
Deities should not be confused with [[Immortals]].
 
[[Category:Information]]

Revision as of 03:51, 9 January 2006

Help File

   ------------------   PRIMARY DEITIES   ------------------

Arcana Eviae   A'enari    (Good)      Vl'aresch  (Evil)
Amnis Umbra    Bron'trel  (Order)     LaChte     (Chaos)
Vis Liberata   Z'hyal     (sun)       Gre'Vos    (moon)

   -----------------   SECONDARY DEITIES   -----------------

Arcana Eviae   Mak'kor    (demons)    Bael       (death)
               Sarane     (feminism)  Wirawyth   (battle)
               Estathius  (neutrality)

Amnis Umbra    Kardis     (sorrow)    Adendra    (faith)
               Shivvan    (sin)       Sh'Vath    (purity)
               Ghordohl   (wealth)    Keltas     (poor)

Vis Liberata   Kalerd     (summer)    Tirebaen   (winter)
               Cawyn      (storms)    Sil-Galith (mountains)
               Masefi     (wind)      Grishnakh  (orcs)

Definition

Deities are magical, mythical beings to whom mortal characters can devote themselves. Some deities will only accept devotees of specific races/classes/alignments/genders and each has different demands of its followers (see each deity's article for more information on it).

The most important thing about deities is favor. If you please your deity by meeting its needs (e.g. killing Orcs for Ghordohl), your favor will be increased. Do something against your deity's disposition and your favor will decrease. You can 'spend' favor by supplicating for things from your deity (like a recall or your corpse). Each deity also gives you a number of permanent spell affects (e.g. Adendra gives her followers resist poison and protection) which, in some cases, change with your favor level.

You cannot change your devotion, once you have made it, for 100 years (200 hours of real-time). If you have been with your deity for this period and desire a different one, type devote none and you will be freed from your devotion - but you'll be blinded and your favor level will be lowered to hated.

Deities should not be confused with Immortals.