Difference between revisions of "Paths"

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[[Path of Destruction]]
 
[[Path of Destruction]]
 
[[Path of Prowess]]
 
[[Path of Prowess]]
[[Path of the Quill]]
 
 
|[[the spirit guide]]  
 
|[[the spirit guide]]  
 
|[[the Halls of Knowledge]]
 
|[[the Halls of Knowledge]]
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|[[Path of the Elder School]]
 
|[[Path of the Elder School]]
 
|[[Ravenhill]]
 
|[[Ravenhill]]
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|[[High Tower of Sorcery]]
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|-
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|[[Path of the Quill]]
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|[[the master scribe]]
 
|[[High Tower of Sorcery]]
 
|[[High Tower of Sorcery]]
 
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|}
  
 
[[Category:Information]] [[Category:Commands]]
 
[[Category:Information]] [[Category:Commands]]

Revision as of 00:59, 16 October 2012

A path is a specialized field of study available to avatars of certain classes. Using the paths command it is possible to see a full listing of all paths and to further examine individual ones. A player can join a path by using the adhere command. Adhere will only function in one room for each path.

Mages are currently the only class with access to paths.

Syntax

  • pat/path '[path]'

Examples

path - lists all paths and how many players are in each one
path 'path of balance' - explains the path of balance and shows what spells are gained from it

Study Locations

Path Mob Area
Path of Balance the Master of Neutrality High Tower of Sorcery
Path of Countermagick

Path of Defense Path of Destruction Path of Prowess

the spirit guide the Halls of Knowledge
Path of Murder Gravoc's pedagogic spirit Umbrageous Ruins
Path of the Elder School Ravenhill High Tower of Sorcery
Path of the Quill the master scribe High Tower of Sorcery