Gith: Difference between revisions

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Strong and thin they can see invisible dangers.
{{Racemenu}}
 
'''Strong and thin they can see invisible dangers.'''


== Help File ==
== Help File ==
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  The Gith are a race descended from [[Human|Humans]]. Once long ago,
  The Gith are a race descended from Humans. Once long ago,
  they were a peaceful civilization of [[Human|Humans]] that were
  they were a peaceful civilization of Humans that were
  captured by Mind Flayers and tormented for centuries.
  captured by Mind Flayers and tormented for centuries.
  Eventually, a Gith savior led them to freedom, yet their
  Eventually, a Gith savior led them to freedom, yet their
  bodies had been flayed by the mental powers of the Illithids.
  bodies had been flayed by the mental powers of the Illithids.
  The Gith found themselves stronger, quicker, luckier and
  The Gith found themselves stronger, quicker, luckier and
  smarter than average [[Human|Humans]], yet they had lost much of their
  smarter than average Humans, yet they had lost much of their
  [[wisdom]], stamina and [[charisma]].
  wisdom, stamina and charisma.
   
   
  Gith are yellow-skinned and very long of limb. Sunken eyes
  Gith are yellow-skinned and very long of limb. Sunken eyes
  peer from yellowed sockets, now strangely capable of
  peer from yellowed sockets, now strangely capable of
  naturally [[Detect invis|detecting the invisible]]. The Gith race has split
  naturally detecting the invisible. The Gith race has split
  into three distinct groups: the good (Githzerai), the selfish
  into three distinct groups: the good (Githzerai), the selfish
  neutral (Pirates of Gith), and the evil (the Githyanki).
  neutral (Pirates of Gith), and the evil (the Githyanki).
   
   
  Gith may follow the ways of the following classes:
  Gith may follow the ways of the following classes:
  [[Augurer]] [[Bladesinger]] [[Cleric]] [[Mage]] [[Nephandi]] [[Thief]] [[Vampire]]
  Augurer Bladesinger Cleric Mage Nephandi Thief Vampire
  [[Warrior]]
  Warrior Fathomer
   
   
  Gith gain experience on a scale of normal rate * 1.06.
  Gith gain experience on a scale of normal rate * 1.06.
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== Information ==
== Information ==


* Proficient Abilities:  
* Proficient abilities:
* Imbued With:  
* Imbued with: [[Detect invis]]
* Experience Gain Rate:  
* Experience gain rate: Normal rate * 1.06
* Hometown:  
* Base Stats: 11 str 12 int 10 wis 13 dex 9 con 9 cha 12 lck.
* Stat points left to assign: 16
* Hometown: [[The Sands of Teracchei]]
* [[Class|Classes]] allowed: [[Augurer]], [[Bladesinger]], [[Cleric]], [[Mage]], [[Nephandi]], [[Thief]], [[Vampire]], [[Warrior]], [[Fathomer]].
* [[Deity|Deities]] allowed: [[A'enari]], [[Bael]], [[Bron'trel]], [[Estathius]], [[Ghordohl]], [[Gre'Vos]], [[Kalerd]], [[Keltas]], [[LaChte]], [[Mak'kor]], [[Masefi]], [[Sarane]], [[Shivvan]], [[Tirebaen]], [[Vl'aresch]], [[Wirawyth]], [[Z'hyal]]
*Racial Skill: [[Psionic Shield]], Applies +20% Resist Charm, +5% Resist Drain, -10 ac bonus for 500 rounds
** Located (Walking):[[High Tower of Sorcery]] : <code>#6 s;ne;s;s;se;e;e;s;sw;sw;s;#5 sw;nw;#5 n;ne;n;e;se;se;e;s;se;sw;#4 s;sw;sw;s;se;w;w;nw;sw;n;n;sw;w;sw;n;nw;ne;n;oemote Track Ezmerelda to get through the maze, then go n, 3e, 2n, u, 3w, 4s, 4e, 4n, u, 4w, 2s, w, 2u, e, 2s, 4e, 4n, u, 2w, 2s, 2w, n</code>
** Located (Portal): [[High Tower of Sorcery]] : <code> #8 w;c portal librarian;n</code>
* Totem Item: [[White furry ear tufts]]
 
== Appearance ==
 
* [[Skin tone]]: faded yellow
* [[Eye color]]: black
* [[Hair style]]: any
* [[Hair color]]: grey, black
* [[Facial hair]]: none


[[Category:Races]]
[[Category:Races]]
{{cleanup}}

Latest revision as of 08:29, 23 August 2016

Strong and thin they can see invisible dangers.

Help File

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                        Gith [Gralthai]
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The Gith are a race descended from Humans. Once long ago,
they were a peaceful civilization of Humans that were
captured by Mind Flayers and tormented for centuries.
Eventually, a Gith savior led them to freedom, yet their
bodies had been flayed by the mental powers of the Illithids.
The Gith found themselves stronger, quicker, luckier and
smarter than average Humans, yet they had lost much of their
wisdom, stamina and charisma.

Gith are yellow-skinned and very long of limb. Sunken eyes
peer from yellowed sockets, now strangely capable of
naturally detecting the invisible. The Gith race has split
into three distinct groups: the good (Githzerai), the selfish
neutral (Pirates of Gith), and the evil (the Githyanki).

Gith may follow the ways of the following classes:
Augurer Bladesinger Cleric Mage Nephandi Thief Vampire
Warrior Fathomer

Gith gain experience on a scale of normal rate * 1.06.

The Gith Nation lies on the other side of this world beyond
a magickal gateway.

Information

Appearance