Nephandi: Difference between revisions
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Clerics draw their powers from gods both devout, indifferent, and malign. Magi draw their power from the ethereal bonds between all life and matter. The Nephandi draw their powers from the Void that lies within the heart of men. They serve Infernal masters who condemn this world to ruin and waste. The Darkness of the Void swirled before the sun burned bright and will continue to swirl once the Sun is extinguished. The demons and the devils of the Void thirst for the end of Light. Their servants, the Nephandi, seek to hasten the End Times through the spread of depravity, temptation and corruption. Nephandi, who forsake their Infernal Master, renounce the source of their power. They possess only the base skill of a hedge magician and are too poorly skilled to defend themselves solely with the martial arts. Few Nephandi renounce the Path of Screams and maintain their evil alignment through the slaughter and corruption of innocence. | |||
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|<div style="font-size:90%;">"''You owe me your living, strew my path with furs, that I may tread barefoot through your soul, carve a throne of black obsidian in your heart that I might be seated in the midst of your desires. I will take your gold rings, your silver chains, your crowns, your crosses... your soul. The pain and damnation shall consume you, 'fore I take your soul.. of course, I can offer your reprieve, for a price. Swim with the firstborn, embrace the dark. Enter the madness.''"</div> | |||
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The Nephandi relies mainly on wits and intelligence to deal with the Infernal. Failing this, the Nephandi must be prepared to deal in deceit or flee, hence a propensity to be dexterous. Forsaking the powers of the Gods and receiving little unsolicited aid from their Masters, Nephandi tend to be unlucky. | |||
== Information == | |||
* Primary [[statistic]]: [[Intelligence]] | |||
* Secondary [[statistic]]: [[Dexterity]] | |||
* Deficient [[statistic]]: [[Luck]] | |||
* [[Race|Races]] allowed: [[Human]], [[Pixie]], [[Gith]], [[Drow]]. | |||
* [[Deity|Deities]] allowed: [[A'enari]], [[Bael]], [[Bron'trel]], [[Cawyn]], [[Estathius]], [[Ghordohl]], [[Gre'Vos]], [[Grishnakh]], [[Kalerd]], [[Keltas]], [[LaChte]], [[Mak'kor]], [[Masefi]], [[Sarane]], [[Shivvan]], [[Tirebaen]], [[Vl'aresch]], [[Z'hyal]]. | |||
* Favored weapons: [[:Category:Piercing Weapon|Piercing]], [[:Category:Stabbing Weapon|Stabbing]]. | |||
* Least favored weapons: [[:Category:Crushing Weapon|Crushing]], [[:Category:Pounding Weapon|Pounding]]. | |||
* Skills list: [[:Category:{{PAGENAME}} Skills|{{PAGENAME}} skills]] | |||
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== Help File == | == Help File == | ||
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pact with an unknown Power, their abilities have been altered and magnified. | pact with an unknown Power, their abilities have been altered and magnified. | ||
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[[Category:Classes]] [[Category:Sorcerer]] | [[Category:Classes]] [[Category:Sorcerer]] | ||
Revision as of 13:30, 3 June 2008
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Clerics draw their powers from gods both devout, indifferent, and malign. Magi draw their power from the ethereal bonds between all life and matter. The Nephandi draw their powers from the Void that lies within the heart of men. They serve Infernal masters who condemn this world to ruin and waste. The Darkness of the Void swirled before the sun burned bright and will continue to swirl once the Sun is extinguished. The demons and the devils of the Void thirst for the end of Light. Their servants, the Nephandi, seek to hasten the End Times through the spread of depravity, temptation and corruption. Nephandi, who forsake their Infernal Master, renounce the source of their power. They possess only the base skill of a hedge magician and are too poorly skilled to defend themselves solely with the martial arts. Few Nephandi renounce the Path of Screams and maintain their evil alignment through the slaughter and corruption of innocence.
"You owe me your living, strew my path with furs, that I may tread barefoot through your soul, carve a throne of black obsidian in your heart that I might be seated in the midst of your desires. I will take your gold rings, your silver chains, your crowns, your crosses... your soul. The pain and damnation shall consume you, 'fore I take your soul.. of course, I can offer your reprieve, for a price. Swim with the firstborn, embrace the dark. Enter the madness."
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The Nephandi relies mainly on wits and intelligence to deal with the Infernal. Failing this, the Nephandi must be prepared to deal in deceit or flee, hence a propensity to be dexterous. Forsaking the powers of the Gods and receiving little unsolicited aid from their Masters, Nephandi tend to be unlucky.
Information
- Primary statistic: Intelligence
- Secondary statistic: Dexterity
- Deficient statistic: Luck
- Races allowed: Human, Pixie, Gith, Drow.
- Deities allowed: A'enari, Bael, Bron'trel, Cawyn, Estathius, Ghordohl, Gre'Vos, Grishnakh, Kalerd, Keltas, LaChte, Mak'kor, Masefi, Sarane, Shivvan, Tirebaen, Vl'aresch, Z'hyal.
- Favored weapons: Piercing, Stabbing.
- Least favored weapons: Crushing, Pounding.
- Skills list: Nephandi skills