Difference between revisions of "Barbarian"

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m (suscept magic)
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* Secondary [[statistic]]: [[Constitution]]
 
* Secondary [[statistic]]: [[Constitution]]
 
* Deficient [[statistic]]: [[Intelligence]]
 
* Deficient [[statistic]]: [[Intelligence]]
 +
* Imbued with: [[Suscept magic]] 20%
 
* [[Race|Races]] allowed: [[Human]], [[Dwarf]], [[Half-Ogre]], [[Half-Orc]], [[Half-Troll]], [[Half-Elf]].
 
* [[Race|Races]] allowed: [[Human]], [[Dwarf]], [[Half-Ogre]], [[Half-Orc]], [[Half-Troll]], [[Half-Elf]].
 
* [[Deity|Deities]] allowed: [[A'enari]], [[Bron'trel]], [[Cawyn]], [[Estathius]], [[Ghordohl]], [[Gre'Vos]], [[Grishnakh]], [[Kalerd]], [[Keltas]], [[LaChte]], [[Masefi]], [[Sarane]], [[Shivvan]], [[Sil-Galith]], [[Tirebaen]], [[Vl'aresch]], [[Z'hyal]].
 
* [[Deity|Deities]] allowed: [[A'enari]], [[Bron'trel]], [[Cawyn]], [[Estathius]], [[Ghordohl]], [[Gre'Vos]], [[Grishnakh]], [[Kalerd]], [[Keltas]], [[LaChte]], [[Masefi]], [[Sarane]], [[Shivvan]], [[Sil-Galith]], [[Tirebaen]], [[Vl'aresch]], [[Z'hyal]].

Revision as of 18:25, 29 March 2010

A beast who is idle will not long survive. A beast that takes more than it needs to live will soon find it has wasted what it needed to survive. The barbarians, who live as the beast does, know this as fact. They fail to comprehend how the towndwellers, with their bizarre magics and supposed book-wisdom, can not understand. To the barbarians, the decadence and selfishness of the towndwellers seems foolish. A life where the best interest of the individual surpasses the survival of the tribe is unthinkable. Though towndwellers would consider the barbarian life uncivilized and crude, it is a simpler way of life based on tradition, honor and duty to the spirits. The strength, courage and hardiness of the barbarian is honored only when it serves these beliefs.

"The question is not whether we will die, but how we will live." Joan Borysenko

Barbarians live in a daily struggle for survival. Strength is their foremost requirement, but constitution to endure long hunts and harsh living is a close second. Barbarians do not waste their time on idle pursuits like study and are deficient in intelligence as a result. As such they are unable to read or recite scrolls. Their superstitions concerning magicks render them highly susceptible to spellcasters and unable to use magic items.

Information

Skills

See Also: Category:Barbarian Skills

Level Skill Max MinPos
1 berserk style 95 fighting (defensive)
1 bludgeons 95 any
1 flexible arms 25 any
1 long blades 95 any
1 short blades 40 any
1 talonous arms 80 any
2 aggressive style 95 fighting (aggressive)
2 dig 95 standing
2 fleetfoot 95 standing
2 strike 95 fighting (aggressive)
3 climb 80 standing
3 enhanced damage 95 fighting (berserk)
3 kick 95 fighting (berserk)
4 mount 95 standing
4 summon mount 95 standing
5 dowse 85 standing
5 scour 50 standing
5 standard style 95 any
6 berserker rage 95 fighting (berserk)
6 cook 95 resting
7 parry 85 fighting (aggressive)
8 doorbash 95 standing
8 search 85 standing
9 second attack 95 fighting (berserk)
10 two handed 65 fighting (aggressive)
11 scan 95 standing
12 grip 95 fighting (berserk)
13 animal empathy 70 fighting (evasive)
14 hurdle 95 standing
15 rescue 80 fighting (berserk)
16 sense magic 90 standing
17 eye of the predator 75 standing
18 bear spirit 95 fighting (aggressive)
18 boar hide 95 fighting (aggressive)
18 wolf cunning 95 fighting (aggressive)
19 elbow 95 fighting (aggressive)
20 dual wield 95 fighting (aggressive)
21 shoulder 95 fighting
22 disarm 95 fighting (aggressive)
22 hunt 95 standing
23 swap 95 resting
24 punch 80 fighting (aggressive)
25 dodge 80 fighting (aggressive)
26 sharpen 95 resting
27 pummel 90 fighting (berserk)
28 third attack 95 fighting (berserk)
29 uppercut 75 fighting
30 warsong 95 fighting (aggressive)
32 commune 85 resting
34 bash 95 fighting (berserk)
35 fourth attack 95 fighting (berserk)
37 snake blessing 70 fighting (aggressive)
38 armblock 95 fighting (aggressive)
39 toss dirt 95 fighting (aggressive)
40 skive 70 standing
41 charge 95 fighting
42 spirit ward 80 standing
45 fifth attack 85 fighting (berserk)
46 stomp 75 fighting (aggressive)
47 chokehold 95 fighting (berserk)
49 stun 95 fighting (aggressive)
50 ancestral strike 95 fighting (aggressive)
50 rend 95 fighting (aggressive)