Cleric: Difference between revisions

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* Favored weapons: [[:Category:Crushing Weapon|Crushing]], [[:Category:Pounding Weapon|Pounding]].
* Favored weapons: [[:Category:Crushing Weapon|Crushing]], [[:Category:Pounding Weapon|Pounding]].
* Least favored weapons: [[:Category:Piercing Weapon|Piercing]], [[:Category:Stabbing Weapon|Stabbing]], [[:Category:Slashing Weapon|Slashing]], [[:Category:Slicing Weapon|Slicing]].
* Least favored weapons: [[:Category:Piercing Weapon|Piercing]], [[:Category:Stabbing Weapon|Stabbing]], [[:Category:Slashing Weapon|Slashing]], [[:Category:Slicing Weapon|Slicing]].
* Skills list: [[:Category:{{PAGENAME}} Skills|{{PAGENAME}} skills]]
 
==Skills==
See Also: [[:Category:{{PAGENAME}} Skills]]
 
{| class="wikitable sortable" style="width:300pt; background:#fcfcfc; border:1px solid #ccc; margin-top:.4em;"
!Level
!Skill
!Max
!MinPos
|-
|1 || [[armor]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|1 || [[cause light]] || 95 ||  fighting ([[aggressive style|aggressive]])
|-
|1 || [[cure light]] || 95 ||  fighting ([[aggressive style|aggressive]])
|-
|1 || [[cook]] || 95 ||  resting
|-
|1 || [[evasive style]] || 80 ||  any
|-
|1 || [[standard style]] || 60 ||  any
|-
|1 || [[bludgeons]] || 95 ||  any
|-
|1 || [[flexible arms]] || 60 ||  any
|-
|1 || [[long blades]] || 30 ||  any
|-
|1 || [[pugilism]] || 50 ||  any
|-
|1 || [[short blades]] || 30 ||  any
|-
|1 || [[talonous arms]] || 50 ||  any
|-
|2 || [[burden defense]] || 95 ||  fighting
|-
|2 || [[continual light]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|2 || [[create water]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|2 || [[dig]] || 85 ||  standing
|-
|2 || [[strike]] || 95 ||  fighting ([[aggressive style|aggressive]])
|-
|3 || [[create food]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|3 || [[detect magic]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|3 || [[refresh]] || 95 ||  fighting
|-
|4 || [[cure blindness]] || 95 ||  fighting
|-
|4 || [[detect evil]] || 95 ||  fighting ([[defensive style|defensive]])
|-
|4 || [[aid]] || 95 ||  fighting ([[aggressive style|aggressive]])
|-
|5 || [[bless]] || 95 ||  fighting
|-
|5 || [[blindness]] || 95 ||  fighting ([[berserk style|berserk]])
|-
|5 || [[cause serious]] || 95 ||  fighting ([[aggressive style|aggressive]])
|-
|5 || [[cure serious]] || 95 ||  fighting ([[defensive style|defensive]])
|-
|5 || [[detect invis]] || 95 ||  fighting ([[berserk style|berserk]])
|-
|5 || [[detect poison]] || 95 ||  standing
|-
|5 || [[know alignment]] || 95 ||  fighting ([[defensive style|defensive]])
|-
|5 || [[defensive style]] || 75 ||  any
|-
|5 || [[mount]] || 95 ||  standing
|-
|6 || [[protection]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only)
|-
|6 || [[search]] || 95 ||  standing
|-
|7 || [[detect hidden]] || 95 ||  fighting ([[berserk style|berserk]])
|-
|8 || [[float]] || 95 ||  fighting
|-
|8 || [[poison]] || 95 ||  standing ([[Neutral alignment|neutral]], [[Evil alignment|evil]] only)
|-
|8 || [[summon]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|9 || [[cause critical]] || 95 ||  fighting
|-
|9 || [[cure critical]] || 95 ||  fighting
|-
|9 || [[cure poison]] || 90 ||  fighting ([[defensive style|defensive]])
|-
|9 || [[climb]] || 30 ||  standing
|-
|10 || [[create symbol]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|10 || [[dispel evil]] || 95 ||  fighting ([[aggressive style|aggressive]]) ([[Devout alignment|devout]] only)
|-
|10 || [[locate object]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|10 || [[minor invocation]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|11 || [[create spring]] || 95 ||  fighting
|-
|11 || [[identify]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|12 || [[curse]] || 95 ||  fighting ([[aggressive style|aggressive]])
|-
|12 || [[fly]] || 95 ||  fighting
|-
|12 || [[lethargy]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|12 || [[remove curse]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only)
|-
|13 || [[sanctuary]] || 95 ||  standing
|-
|13 || [[word of recall]] || 95 ||  resting
|-
|14 || [[heal]] || 95 ||  fighting ([[aggressive style|aggressive]]) ([[Devout alignment|devout]] only)
|-
|14 || [[necromantic touch]] || 95 ||  fighting ([[Evil alignment|evil]] only)
|-
|14 || [[rejuvenation]] || 95 ||  fighting ([[aggressive style|aggressive]]) ([[Neutral alignment|neutral]] only)
|-
|15 || [[fortify]] || 95 ||  fighting ([[Devout alignment|devout]] only)
|-
|15 || [[harm]] || 95 ||  fighting ([[aggressive style|aggressive]])
|-
|15 || [[cuff]] || 80 ||  fighting
|-
|15 || [[second attack]] || 50 ||  fighting ([[berserk style|berserk]])
|-
|16 || [[dispel magic]] || 95 ||  fighting
|-
|17 || [[mass invis]] || 95 ||  standing
|-
|18 || [[major invocation]] || 95 ||  standing
|-
|19 || [[benediction]] || 95 ||  fighting ([[defensive style|defensive]])
|-
|20 || [[scry]] || 95 ||  fighting
|-
|20 || [[aggressive style]] || 50 ||  fighting ([[aggressive style|aggressive]])
|-
|20 || [[stalk]] || 95 ||  standing ([[Deadly player|pkill]] only)
|-
|20 || [[swat]] || 80 ||  fighting
|-
|20 || [[missile weapons]] || 80 ||  any
|-
|21 || [[midas touch]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|22 || [[aqua breath]] || 95 ||  standing
|-
|22 || [[nightmare]] || 95 ||  fighting ([[Evil alignment|evil]] only)
|-
|23 || [[alertness]] || 92 ||  fighting ([[evasive style|evasive]])
|-
|23 || [[fatigue]] || 92 ||  fighting
|-
|24 || [[dream]] || 95 ||  standing ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only)
|-
|25 || [[exorcism]] || 95 ||  standing ([[Devout alignment|devout]] only)
|-
|25 || [[transport]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|25 || [[dodge]] || 50 ||  fighting ([[aggressive style|aggressive]])
|-
|27 || [[indignation]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|28 || [[grounding]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|28 || [[trance]] || 95 ||  resting
|-
|29 || [[fireshield]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|30 || [[restoration]] || 95 ||  fighting ([[defensive style|defensive]])
|-
|31 || [[acidward]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]] only)
|-
|31 || [[iron veil]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only)
|-
|31 || [[spectral screen]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Neutral alignment|neutral]] only)
|-
|33 || [[unravel defense]] || 95 ||  fighting
|-
|33 || [[rescue]] || 20 ||  fighting ([[berserk style|berserk]])
|-
|35 || [[shockshield]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|37 || [[uplift]] || 95 ||  standing ([[Devout alignment|devout]] only)
|-
|38 || [[true sight]] || 95 ||  standing
|-
|39 || [[solar flight]] || 80 ||  standing
|-
|40 || [[feebleness]] || 95 ||  fighting ([[Evil alignment|evil]] only)
|-
|40 || [[ill fortune]] || 95 ||  fighting ([[defensive style|defensive]])
|-
|40 || [[resilience]] || 95 ||  fighting ([[evasive style|evasive]])
|-
|40 || [[berserk style]] || 20 ||  fighting ([[defensive style|defensive]])
|-
|40 || [[brew]] || 70 ||  standing
|-
|40 || [[third attack]] || 40 ||  fighting ([[berserk style|berserk]])
|-
|42 || [[antimagic shell]] || 70 ||  fighting ([[evasive style|evasive]])
|-
|42 || [[divinity]] || 95 ||  fighting ([[defensive style|defensive]]) ([[Devout alignment|devout]] only)
|-
|43 || [[animate dead]] || 85 ||  fighting ([[defensive style|defensive]]) ([[Evil alignment|evil]] only)
|-
|43 || [[malice]] || 95 ||  fighting ([[Neutral alignment|neutral]], [[Evil alignment|evil]] only)
|-
|43 || [[virtue]] || 95 ||  fighting ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only)
|-
|44 || [[knock]] || 70 ||  standing
|-
|44 || [[recharge]] || 65 ||  fighting ([[evasive style|evasive]])
|-
|45 || [[holy sanctity]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only)
|-
|45 || [[infernal sanctity]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only)
|-
|46 || [[damnation]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only)
|-
|46 || [[salvation]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]] only)
|-
|47 || [[cloud of darkness]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only)
|-
|47 || [[nimbus of light]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]] only)
|-
|47 || [[respite]] || 95 ||  fighting ([[evasive style|evasive]]) ([[Neutral alignment|neutral]] only)
|-
|48 || [[spiritual wrath]] || 95 ||  fighting ([[defensive style|defensive]])
|-
|48 || [[scribe]] || 60 ||  standing
|-
|49 || [[ethereal funnel]] || 95 ||  fighting ([[defensive style|defensive]])
|}


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Revision as of 11:13, 24 June 2008

Fanatical in their devotion to the Gods, Clerics draw their powers from the blessings of divinities. Their prayers attain the favor of Deities who grant them mystical might. While the Cleric is possessed of some martial prowess, their primary strength is divine magic. Most Clerics share in common abilities. However, unique abilities are accessible only by pontiffs of certain deities and alignments. No matter what heavenly power they praise, the most essential asset of any Cleric is wisdom.

"What in me is dark, illumine; what is low, raise and support; that to the height of this great argument I may assert Eternal Providence, and justify the ways of God to men." John Milton, Paradise Lost

Wisdom without intelligence is useless, so most Clerics hone their wit almost as sharply as they hone their wisdom. Such intense study leaves little time for recreation and Clerics are often quite lacking in dexterity.

Information

Skills

See Also: Category:Cleric Skills

Level Skill Max MinPos
1 armor 95 fighting (evasive)
1 cause light 95 fighting (aggressive)
1 cure light 95 fighting (aggressive)
1 cook 95 resting
1 evasive style 80 any
1 standard style 60 any
1 bludgeons 95 any
1 flexible arms 60 any
1 long blades 30 any
1 pugilism 50 any
1 short blades 30 any
1 talonous arms 50 any
2 burden defense 95 fighting
2 continual light 95 fighting (evasive)
2 create water 95 fighting (evasive)
2 dig 85 standing
2 strike 95 fighting (aggressive)
3 create food 95 fighting (evasive)
3 detect magic 95 fighting (evasive)
3 refresh 95 fighting
4 cure blindness 95 fighting
4 detect evil 95 fighting (defensive)
4 aid 95 fighting (aggressive)
5 bless 95 fighting
5 blindness 95 fighting (berserk)
5 cause serious 95 fighting (aggressive)
5 cure serious 95 fighting (defensive)
5 detect invis 95 fighting (berserk)
5 detect poison 95 standing
5 know alignment 95 fighting (defensive)
5 defensive style 75 any
5 mount 95 standing
6 protection 95 fighting (evasive) (devout, neutral only)
6 search 95 standing
7 detect hidden 95 fighting (berserk)
8 float 95 fighting
8 poison 95 standing (neutral, evil only)
8 summon 95 fighting (evasive)
9 cause critical 95 fighting
9 cure critical 95 fighting
9 cure poison 90 fighting (defensive)
9 climb 30 standing
10 create symbol 95 fighting (evasive)
10 dispel evil 95 fighting (aggressive) (devout only)
10 locate object 95 fighting (evasive)
10 minor invocation 95 fighting (evasive)
11 create spring 95 fighting
11 identify 95 fighting (evasive)
12 curse 95 fighting (aggressive)
12 fly 95 fighting
12 lethargy 95 fighting (evasive)
12 remove curse 95 fighting (evasive) (devout, neutral only)
13 sanctuary 95 standing
13 word of recall 95 resting
14 heal 95 fighting (aggressive) (devout only)
14 necromantic touch 95 fighting (evil only)
14 rejuvenation 95 fighting (aggressive) (neutral only)
15 fortify 95 fighting (devout only)
15 harm 95 fighting (aggressive)
15 cuff 80 fighting
15 second attack 50 fighting (berserk)
16 dispel magic 95 fighting
17 mass invis 95 standing
18 major invocation 95 standing
19 benediction 95 fighting (defensive)
20 scry 95 fighting
20 aggressive style 50 fighting (aggressive)
20 stalk 95 standing (pkill only)
20 swat 80 fighting
20 missile weapons 80 any
21 midas touch 95 fighting (evasive)
22 aqua breath 95 standing
22 nightmare 95 fighting (evil only)
23 alertness 92 fighting (evasive)
23 fatigue 92 fighting
24 dream 95 standing (devout, neutral only)
25 exorcism 95 standing (devout only)
25 transport 95 fighting (evasive)
25 dodge 50 fighting (aggressive)
27 indignation 95 fighting (evasive)
28 grounding 95 fighting (evasive)
28 trance 95 resting
29 fireshield 95 fighting (evasive)
30 restoration 95 fighting (defensive)
31 acidward 95 fighting (evasive) (devout only)
31 iron veil 95 fighting (evasive) (evil only)
31 spectral screen 95 fighting (evasive) (neutral only)
33 unravel defense 95 fighting
33 rescue 20 fighting (berserk)
35 shockshield 95 fighting (evasive)
37 uplift 95 standing (devout only)
38 true sight 95 standing
39 solar flight 80 standing
40 feebleness 95 fighting (evil only)
40 ill fortune 95 fighting (defensive)
40 resilience 95 fighting (evasive)
40 berserk style 20 fighting (defensive)
40 brew 70 standing
40 third attack 40 fighting (berserk)
42 antimagic shell 70 fighting (evasive)
42 divinity 95 fighting (defensive) (devout only)
43 animate dead 85 fighting (defensive) (evil only)
43 malice 95 fighting (neutral, evil only)
43 virtue 95 fighting (devout, neutral only)
44 knock 70 standing
44 recharge 65 fighting (evasive)
45 holy sanctity 95 fighting (evasive) (devout, neutral only)
45 infernal sanctity 95 fighting (evasive) (evil only)
46 damnation 95 fighting (evasive) (evil only)
46 salvation 95 fighting (evasive) (devout only)
47 cloud of darkness 95 fighting (evasive) (evil only)
47 nimbus of light 95 fighting (evasive) (devout only)
47 respite 95 fighting (evasive) (neutral only)
48 spiritual wrath 95 fighting (defensive)
48 scribe 60 standing
49 ethereal funnel 95 fighting (defensive)