Cleric: Difference between revisions
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* Favored weapons: [[:Category:Crushing Weapon|Crushing]], [[:Category:Pounding Weapon|Pounding]]. | * Favored weapons: [[:Category:Crushing Weapon|Crushing]], [[:Category:Pounding Weapon|Pounding]]. | ||
* Least favored weapons: [[:Category:Piercing Weapon|Piercing]], [[:Category:Stabbing Weapon|Stabbing]], [[:Category:Slashing Weapon|Slashing]], [[:Category:Slicing Weapon|Slicing]]. | * Least favored weapons: [[:Category:Piercing Weapon|Piercing]], [[:Category:Stabbing Weapon|Stabbing]], [[:Category:Slashing Weapon|Slashing]], [[:Category:Slicing Weapon|Slicing]]. | ||
==Skills== | |||
See Also: [[:Category:{{PAGENAME}} Skills]] | |||
{| class="wikitable sortable" style="width:300pt; background:#fcfcfc; border:1px solid #ccc; margin-top:.4em;" | |||
!Level | |||
!Skill | |||
!Max | |||
!MinPos | |||
|- | |||
|1 || [[armor]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|1 || [[cause light]] || 95 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|1 || [[cure light]] || 95 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|1 || [[cook]] || 95 || resting | |||
|- | |||
|1 || [[evasive style]] || 80 || any | |||
|- | |||
|1 || [[standard style]] || 60 || any | |||
|- | |||
|1 || [[bludgeons]] || 95 || any | |||
|- | |||
|1 || [[flexible arms]] || 60 || any | |||
|- | |||
|1 || [[long blades]] || 30 || any | |||
|- | |||
|1 || [[pugilism]] || 50 || any | |||
|- | |||
|1 || [[short blades]] || 30 || any | |||
|- | |||
|1 || [[talonous arms]] || 50 || any | |||
|- | |||
|2 || [[burden defense]] || 95 || fighting | |||
|- | |||
|2 || [[continual light]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|2 || [[create water]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|2 || [[dig]] || 85 || standing | |||
|- | |||
|2 || [[strike]] || 95 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|3 || [[create food]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|3 || [[detect magic]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|3 || [[refresh]] || 95 || fighting | |||
|- | |||
|4 || [[cure blindness]] || 95 || fighting | |||
|- | |||
|4 || [[detect evil]] || 95 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|4 || [[aid]] || 95 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|5 || [[bless]] || 95 || fighting | |||
|- | |||
|5 || [[blindness]] || 95 || fighting ([[berserk style|berserk]]) | |||
|- | |||
|5 || [[cause serious]] || 95 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|5 || [[cure serious]] || 95 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|5 || [[detect invis]] || 95 || fighting ([[berserk style|berserk]]) | |||
|- | |||
|5 || [[detect poison]] || 95 || standing | |||
|- | |||
|5 || [[know alignment]] || 95 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|5 || [[defensive style]] || 75 || any | |||
|- | |||
|5 || [[mount]] || 95 || standing | |||
|- | |||
|6 || [[protection]] || 95 || fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only) | |||
|- | |||
|6 || [[search]] || 95 || standing | |||
|- | |||
|7 || [[detect hidden]] || 95 || fighting ([[berserk style|berserk]]) | |||
|- | |||
|8 || [[float]] || 95 || fighting | |||
|- | |||
|8 || [[poison]] || 95 || standing ([[Neutral alignment|neutral]], [[Evil alignment|evil]] only) | |||
|- | |||
|8 || [[summon]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|9 || [[cause critical]] || 95 || fighting | |||
|- | |||
|9 || [[cure critical]] || 95 || fighting | |||
|- | |||
|9 || [[cure poison]] || 90 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|9 || [[climb]] || 30 || standing | |||
|- | |||
|10 || [[create symbol]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|10 || [[dispel evil]] || 95 || fighting ([[aggressive style|aggressive]]) ([[Devout alignment|devout]] only) | |||
|- | |||
|10 || [[locate object]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|10 || [[minor invocation]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|11 || [[create spring]] || 95 || fighting | |||
|- | |||
|11 || [[identify]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|12 || [[curse]] || 95 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|12 || [[fly]] || 95 || fighting | |||
|- | |||
|12 || [[lethargy]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|12 || [[remove curse]] || 95 || fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only) | |||
|- | |||
|13 || [[sanctuary]] || 95 || standing | |||
|- | |||
|13 || [[word of recall]] || 95 || resting | |||
|- | |||
|14 || [[heal]] || 95 || fighting ([[aggressive style|aggressive]]) ([[Devout alignment|devout]] only) | |||
|- | |||
|14 || [[necromantic touch]] || 95 || fighting ([[Evil alignment|evil]] only) | |||
|- | |||
|14 || [[rejuvenation]] || 95 || fighting ([[aggressive style|aggressive]]) ([[Neutral alignment|neutral]] only) | |||
|- | |||
|15 || [[fortify]] || 95 || fighting ([[Devout alignment|devout]] only) | |||
|- | |||
|15 || [[harm]] || 95 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|15 || [[cuff]] || 80 || fighting | |||
|- | |||
|15 || [[second attack]] || 50 || fighting ([[berserk style|berserk]]) | |||
|- | |||
|16 || [[dispel magic]] || 95 || fighting | |||
|- | |||
|17 || [[mass invis]] || 95 || standing | |||
|- | |||
|18 || [[major invocation]] || 95 || standing | |||
|- | |||
|19 || [[benediction]] || 95 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|20 || [[scry]] || 95 || fighting | |||
|- | |||
|20 || [[aggressive style]] || 50 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|20 || [[stalk]] || 95 || standing ([[Deadly player|pkill]] only) | |||
|- | |||
|20 || [[swat]] || 80 || fighting | |||
|- | |||
|20 || [[missile weapons]] || 80 || any | |||
|- | |||
|21 || [[midas touch]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|22 || [[aqua breath]] || 95 || standing | |||
|- | |||
|22 || [[nightmare]] || 95 || fighting ([[Evil alignment|evil]] only) | |||
|- | |||
|23 || [[alertness]] || 92 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|23 || [[fatigue]] || 92 || fighting | |||
|- | |||
|24 || [[dream]] || 95 || standing ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only) | |||
|- | |||
|25 || [[exorcism]] || 95 || standing ([[Devout alignment|devout]] only) | |||
|- | |||
|25 || [[transport]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|25 || [[dodge]] || 50 || fighting ([[aggressive style|aggressive]]) | |||
|- | |||
|27 || [[indignation]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|28 || [[grounding]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|28 || [[trance]] || 95 || resting | |||
|- | |||
|29 || [[fireshield]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|30 || [[restoration]] || 95 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|31 || [[acidward]] || 95 || fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]] only) | |||
|- | |||
|31 || [[iron veil]] || 95 || fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only) | |||
|- | |||
|31 || [[spectral screen]] || 95 || fighting ([[evasive style|evasive]]) ([[Neutral alignment|neutral]] only) | |||
|- | |||
|33 || [[unravel defense]] || 95 || fighting | |||
|- | |||
|33 || [[rescue]] || 20 || fighting ([[berserk style|berserk]]) | |||
|- | |||
|35 || [[shockshield]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|37 || [[uplift]] || 95 || standing ([[Devout alignment|devout]] only) | |||
|- | |||
|38 || [[true sight]] || 95 || standing | |||
|- | |||
|39 || [[solar flight]] || 80 || standing | |||
|- | |||
|40 || [[feebleness]] || 95 || fighting ([[Evil alignment|evil]] only) | |||
|- | |||
|40 || [[ill fortune]] || 95 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|40 || [[resilience]] || 95 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|40 || [[berserk style]] || 20 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|40 || [[brew]] || 70 || standing | |||
|- | |||
|40 || [[third attack]] || 40 || fighting ([[berserk style|berserk]]) | |||
|- | |||
|42 || [[antimagic shell]] || 70 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|42 || [[divinity]] || 95 || fighting ([[defensive style|defensive]]) ([[Devout alignment|devout]] only) | |||
|- | |||
|43 || [[animate dead]] || 85 || fighting ([[defensive style|defensive]]) ([[Evil alignment|evil]] only) | |||
|- | |||
|43 || [[malice]] || 95 || fighting ([[Neutral alignment|neutral]], [[Evil alignment|evil]] only) | |||
|- | |||
|43 || [[virtue]] || 95 || fighting ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only) | |||
|- | |||
|44 || [[knock]] || 70 || standing | |||
|- | |||
|44 || [[recharge]] || 65 || fighting ([[evasive style|evasive]]) | |||
|- | |||
|45 || [[holy sanctity]] || 95 || fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]], [[Neutral alignment|neutral]] only) | |||
|- | |||
|45 || [[infernal sanctity]] || 95 || fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only) | |||
|- | |||
|46 || [[damnation]] || 95 || fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only) | |||
|- | |||
|46 || [[salvation]] || 95 || fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]] only) | |||
|- | |||
|47 || [[cloud of darkness]] || 95 || fighting ([[evasive style|evasive]]) ([[Evil alignment|evil]] only) | |||
|- | |||
|47 || [[nimbus of light]] || 95 || fighting ([[evasive style|evasive]]) ([[Devout alignment|devout]] only) | |||
|- | |||
|47 || [[respite]] || 95 || fighting ([[evasive style|evasive]]) ([[Neutral alignment|neutral]] only) | |||
|- | |||
|48 || [[spiritual wrath]] || 95 || fighting ([[defensive style|defensive]]) | |||
|- | |||
|48 || [[scribe]] || 60 || standing | |||
|- | |||
|49 || [[ethereal funnel]] || 95 || fighting ([[defensive style|defensive]]) | |||
|} | |||
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Revision as of 11:13, 24 June 2008
| |||||
Fanatical in their devotion to the Gods, Clerics draw their powers from the blessings of divinities. Their prayers attain the favor of Deities who grant them mystical might. While the Cleric is possessed of some martial prowess, their primary strength is divine magic. Most Clerics share in common abilities. However, unique abilities are accessible only by pontiffs of certain deities and alignments. No matter what heavenly power they praise, the most essential asset of any Cleric is wisdom.
"What in me is dark, illumine; what is low, raise and support; that to the height of this great argument I may assert Eternal Providence, and justify the ways of God to men." John Milton, Paradise Lost
|
Wisdom without intelligence is useless, so most Clerics hone their wit almost as sharply as they hone their wisdom. Such intense study leaves little time for recreation and Clerics are often quite lacking in dexterity.
Information
- Primary statistic: Wisdom
- Secondary statistic: Intelligence
- Deficient statistic: Dexterity
- Races allowed: Human, Elf, Dwarf, Pixie, Half-Elf, Gith, Drow, Sea-Elf, Gnome.
- Deities allowed: Adendra, A'enari, Bron'trel, Cawyn, Estathius, Ghordohl, Gre'Vos, Grishnakh, Kalerd, Keltas, LaChte, Masefi, Sarane, Shivvan, Sh'Vath, Sil-Galith, Tirebaen, Vl'aresch, Z'hyal.
- Favored weapons: Crushing, Pounding.
- Least favored weapons: Piercing, Stabbing, Slashing, Slicing.
Skills
See Also: Category:Cleric Skills
| Level | Skill | Max | MinPos |
|---|---|---|---|
| 1 | armor | 95 | fighting (evasive) |
| 1 | cause light | 95 | fighting (aggressive) |
| 1 | cure light | 95 | fighting (aggressive) |
| 1 | cook | 95 | resting |
| 1 | evasive style | 80 | any |
| 1 | standard style | 60 | any |
| 1 | bludgeons | 95 | any |
| 1 | flexible arms | 60 | any |
| 1 | long blades | 30 | any |
| 1 | pugilism | 50 | any |
| 1 | short blades | 30 | any |
| 1 | talonous arms | 50 | any |
| 2 | burden defense | 95 | fighting |
| 2 | continual light | 95 | fighting (evasive) |
| 2 | create water | 95 | fighting (evasive) |
| 2 | dig | 85 | standing |
| 2 | strike | 95 | fighting (aggressive) |
| 3 | create food | 95 | fighting (evasive) |
| 3 | detect magic | 95 | fighting (evasive) |
| 3 | refresh | 95 | fighting |
| 4 | cure blindness | 95 | fighting |
| 4 | detect evil | 95 | fighting (defensive) |
| 4 | aid | 95 | fighting (aggressive) |
| 5 | bless | 95 | fighting |
| 5 | blindness | 95 | fighting (berserk) |
| 5 | cause serious | 95 | fighting (aggressive) |
| 5 | cure serious | 95 | fighting (defensive) |
| 5 | detect invis | 95 | fighting (berserk) |
| 5 | detect poison | 95 | standing |
| 5 | know alignment | 95 | fighting (defensive) |
| 5 | defensive style | 75 | any |
| 5 | mount | 95 | standing |
| 6 | protection | 95 | fighting (evasive) (devout, neutral only) |
| 6 | search | 95 | standing |
| 7 | detect hidden | 95 | fighting (berserk) |
| 8 | float | 95 | fighting |
| 8 | poison | 95 | standing (neutral, evil only) |
| 8 | summon | 95 | fighting (evasive) |
| 9 | cause critical | 95 | fighting |
| 9 | cure critical | 95 | fighting |
| 9 | cure poison | 90 | fighting (defensive) |
| 9 | climb | 30 | standing |
| 10 | create symbol | 95 | fighting (evasive) |
| 10 | dispel evil | 95 | fighting (aggressive) (devout only) |
| 10 | locate object | 95 | fighting (evasive) |
| 10 | minor invocation | 95 | fighting (evasive) |
| 11 | create spring | 95 | fighting |
| 11 | identify | 95 | fighting (evasive) |
| 12 | curse | 95 | fighting (aggressive) |
| 12 | fly | 95 | fighting |
| 12 | lethargy | 95 | fighting (evasive) |
| 12 | remove curse | 95 | fighting (evasive) (devout, neutral only) |
| 13 | sanctuary | 95 | standing |
| 13 | word of recall | 95 | resting |
| 14 | heal | 95 | fighting (aggressive) (devout only) |
| 14 | necromantic touch | 95 | fighting (evil only) |
| 14 | rejuvenation | 95 | fighting (aggressive) (neutral only) |
| 15 | fortify | 95 | fighting (devout only) |
| 15 | harm | 95 | fighting (aggressive) |
| 15 | cuff | 80 | fighting |
| 15 | second attack | 50 | fighting (berserk) |
| 16 | dispel magic | 95 | fighting |
| 17 | mass invis | 95 | standing |
| 18 | major invocation | 95 | standing |
| 19 | benediction | 95 | fighting (defensive) |
| 20 | scry | 95 | fighting |
| 20 | aggressive style | 50 | fighting (aggressive) |
| 20 | stalk | 95 | standing (pkill only) |
| 20 | swat | 80 | fighting |
| 20 | missile weapons | 80 | any |
| 21 | midas touch | 95 | fighting (evasive) |
| 22 | aqua breath | 95 | standing |
| 22 | nightmare | 95 | fighting (evil only) |
| 23 | alertness | 92 | fighting (evasive) |
| 23 | fatigue | 92 | fighting |
| 24 | dream | 95 | standing (devout, neutral only) |
| 25 | exorcism | 95 | standing (devout only) |
| 25 | transport | 95 | fighting (evasive) |
| 25 | dodge | 50 | fighting (aggressive) |
| 27 | indignation | 95 | fighting (evasive) |
| 28 | grounding | 95 | fighting (evasive) |
| 28 | trance | 95 | resting |
| 29 | fireshield | 95 | fighting (evasive) |
| 30 | restoration | 95 | fighting (defensive) |
| 31 | acidward | 95 | fighting (evasive) (devout only) |
| 31 | iron veil | 95 | fighting (evasive) (evil only) |
| 31 | spectral screen | 95 | fighting (evasive) (neutral only) |
| 33 | unravel defense | 95 | fighting |
| 33 | rescue | 20 | fighting (berserk) |
| 35 | shockshield | 95 | fighting (evasive) |
| 37 | uplift | 95 | standing (devout only) |
| 38 | true sight | 95 | standing |
| 39 | solar flight | 80 | standing |
| 40 | feebleness | 95 | fighting (evil only) |
| 40 | ill fortune | 95 | fighting (defensive) |
| 40 | resilience | 95 | fighting (evasive) |
| 40 | berserk style | 20 | fighting (defensive) |
| 40 | brew | 70 | standing |
| 40 | third attack | 40 | fighting (berserk) |
| 42 | antimagic shell | 70 | fighting (evasive) |
| 42 | divinity | 95 | fighting (defensive) (devout only) |
| 43 | animate dead | 85 | fighting (defensive) (evil only) |
| 43 | malice | 95 | fighting (neutral, evil only) |
| 43 | virtue | 95 | fighting (devout, neutral only) |
| 44 | knock | 70 | standing |
| 44 | recharge | 65 | fighting (evasive) |
| 45 | holy sanctity | 95 | fighting (evasive) (devout, neutral only) |
| 45 | infernal sanctity | 95 | fighting (evasive) (evil only) |
| 46 | damnation | 95 | fighting (evasive) (evil only) |
| 46 | salvation | 95 | fighting (evasive) (devout only) |
| 47 | cloud of darkness | 95 | fighting (evasive) (evil only) |
| 47 | nimbus of light | 95 | fighting (evasive) (devout only) |
| 47 | respite | 95 | fighting (evasive) (neutral only) |
| 48 | spiritual wrath | 95 | fighting (defensive) |
| 48 | scribe | 60 | standing |
| 49 | ethereal funnel | 95 | fighting (defensive) |